262 Commits

Author SHA1 Message Date
MihailRis
fdefbda49f implement SurroundMap & update AreaMap2D 2024-09-10 20:34:26 +03:00
MihailRis
2a4dbe3ac4 rebuild SurroundMap (WIP) 2024-09-10 14:50:57 +03:00
MihailRis
7c0c268508 optimize AreaMap2D 2024-09-09 20:37:42 +03:00
MihailRis
c3569b5dd4 add AreaMap2D 2024-09-09 18:02:08 +03:00
MihailRis
3f826a88d3 rename ContentLUT to ContentReport 2024-09-02 09:40:00 +03:00
MihailRis
cf3f263f72 update SurroundMap (WIP) 2024-08-28 11:41:04 +03:00
MihailRis
c2ac6ac54a fix 2024-08-24 08:15:14 +03:00
MihailRis
0c4f96d620 add SurroundMap class header 2024-08-24 07:57:29 +03:00
MihailRis
a1129ccf38 split WorldGenerator::generatePrototype 2024-08-24 07:56:54 +03:00
MihailRis
4c697c0f46 add structure block names (for indexing) 2024-08-24 03:20:16 +03:00
MihailRis
54067d0ab2 fix layers generation 2024-08-23 23:29:40 +03:00
MihailRis
f413a6f0ac add ChunkPrototype 2024-08-23 12:07:38 +03:00
MihailRis
f40ff7cd28 refactor WorldGenerator & update test generator script 2024-08-23 03:07:02 +03:00
MihailRis
33531ae0a4 fix 2024-08-22 23:28:40 +03:00
MihailRis
e0a14c9c16 refactor dynamic_util 2024-08-22 22:43:39 +03:00
MihailRis
c454c095a0 fix msvc build 2024-08-22 21:26:30 +03:00
MihailRis
2d7d03efbb add structures (WIP) 2024-08-22 20:35:41 +03:00
MihailRis
0a7ab154d4 refactor 2024-08-21 22:44:33 +03:00
MihailRis
a81555b979 advanced plants test 2024-08-20 20:58:36 +03:00
MihailRis
5bdabaea42 add plants 2024-08-20 20:46:23 +03:00
MihailRis
572eaec429 add test biomes 2024-08-19 20:11:55 +03:00
MihailRis
4bd5f1b629 add biomes table 2024-08-19 17:57:09 +03:00
MihailRis
c3831afd19 add biome 'parameters' field 2024-08-19 17:42:33 +03:00
MihailRis
efa27496ab add biome as table & 'biome_parameters' variable 2024-08-19 17:13:50 +03:00
MihailRis
685cd414c4 add struct Biome & move generator-related scripting to scripting_world_generation.cpp 2024-08-18 22:25:36 +03:00
MihailRis
810519fb4d add docs 2024-08-18 17:29:02 +03:00
MihailRis
2a506e9891 refactor blocks layers 2024-08-18 16:54:58 +03:00
MihailRis
af485dd7cb add sea_layers 2024-08-18 01:30:59 +03:00
MihailRis
8fb0f6a1bb add basic heightmaps generator optimization 2024-08-18 00:08:36 +03:00
MihailRis
e560236a8c add heightmap write-only property 'noiseSeed' 2024-08-17 20:17:52 +03:00
MihailRis
510c45ffe9 add sea_level variable 2024-08-17 19:06:14 +03:00
MihailRis
c5877684eb add 'below_sea_level' layer property 2024-08-17 18:44:08 +03:00
MihailRis
2a767a3638 add generator layers 2024-08-17 18:11:52 +03:00
MihailRis
30925df319 move WorldGenerator to world/generator 2024-08-16 18:39:44 +03:00
MihailRis
ae5671364a add heightmap-based test generation 2024-08-14 18:44:32 +03:00
MihailRis
95cf451cc8 add GeneratorScript 2024-08-14 17:12:12 +03:00
MihailRis
5fa6b14f05 add GeneratorDef 2024-08-14 01:23:14 +03:00
MihailRis
4f2448daed refactor 2024-08-11 18:21:12 +03:00
MihailRis
3d3da1cdcd refactor World 2024-08-11 16:30:58 +03:00
MihailRis
de5c75d782 replace include guards with pragma once 2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
InfiniteCoder
85239004e3 window/ 2024-08-06 00:07:33 +03:00
InfiniteCoder
f66d0ce7fd physics/ 2024-08-06 00:07:00 +03:00
InfiniteCoder
79ccde35b7 lighting/ 2024-08-06 00:05:41 +03:00
InfiniteCoder
eb6bb19dc6 interfaces/ 2024-08-06 00:04:32 +03:00
InfiniteCoder
8f9c7eb7ff data/ 2024-08-05 23:59:42 +03:00
InfiniteCoder
9f9b9f2d64 world/ 2024-08-05 23:49:11 +03:00
InfiniteCoder
c7755040bd voxels/ 2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd items/ + objects/ + util/ 2024-08-04 22:26:08 +03:00
InfiniteCoder
3aa0298c85 files/ 2024-08-04 17:08:11 +03:00