Commit Graph

  • 2e407e7f60 fix gcc warning MihailRis 2024-07-17 12:26:30 +03:00
  • 104a6f76c5 update .gitignore MihailRis 2024-07-17 12:18:37 +03:00
  • 739ef49d8f feat: automatically loading models used in skeleton MihailRis 2024-07-17 12:12:40 +03:00
  • 051dc6e05f update README.md MihailRis 2024-07-17 11:45:04 +03:00
  • 4653c4c8a8 fix model overrides MihailRis 2024-07-17 10:47:03 +03:00
  • 1b99a48849 update entities.spawn(...) semantics to the docs state MihailRis 2024-07-17 10:17:20 +03:00
  • 51a57d3d1f update README.md MihailRis 2024-07-17 07:41:32 +03:00
  • 41a22938d6 add 'entity.despawn' command MihailRis 2024-07-17 07:35:02 +03:00
  • c9958c9718 add new input.* functions to docs MihailRis 2024-07-16 17:52:18 +03:00
  • ef22b2d7e0 add entity events to docs MihailRis 2024-07-16 14:29:56 +03:00
  • 50050dbe40 add entity events: on_attacked, on_used MihailRis 2024-07-16 14:04:05 +03:00
  • a36ffaacd9 add entity events: on_aim_on, on_aim_off MihailRis 2024-07-16 13:42:58 +03:00
  • 54902d7f49 refactor entities events MihailRis 2024-07-16 13:27:39 +03:00
  • 0df5d34e04 add logging functions to the library 'debug' MihailRis 2024-07-16 12:32:00 +03:00
  • d5877a342f feature: bone model overriding MihailRis 2024-07-16 10:00:40 +03:00
  • 4a0bc016ce refactor: extract method placeBlock and move some code from PlayerController to BlocksController MihailRis 2024-07-15 15:41:25 +03:00
  • 7c6d620560 add setting camera.inertia & add display settings menu page MihailRis 2024-07-15 14:23:31 +03:00
  • af1b32d91d remove camera latency MihailRis 2024-07-15 14:06:49 +03:00
  • 8bb736bef0 add skeleton:is_visible(...), skeleton:set_visible(...) MihailRis 2024-07-15 12:05:11 +03:00
  • 055781eeaf add skeleton:index(...) and player test model MihailRis 2024-07-15 08:56:27 +03:00
  • e8e3626c63 add english version of vecn.md MihailRis 2024-07-15 06:33:48 +03:00
  • 217c3ad6a8 update chunk hitbox to infinite height MihailRis 2024-07-15 05:51:46 +03:00
  • 5e56c76590 fix: SAVING_SATA MihailRis 2024-07-15 05:47:44 +03:00
  • 9cdf3e29cc add entities.raycast & update docs structure MihailRis 2024-07-15 05:42:09 +03:00
  • 23cfe4a4cf fix console.xml.lua MihailRis 2024-07-15 02:45:43 +03:00
  • bc0d1b2f42 format Entities.cpp MihailRis 2024-07-15 02:20:31 +03:00
  • 0e7f440a68 add UID usage check in Entites::spawn MihailRis 2024-07-15 02:04:53 +03:00
  • 904a33418f fix: entities marked to delete are still not deleted on loadEntities call MihailRis 2024-07-15 01:56:45 +03:00
  • 8a05f5cf63 fix docs MihailRis 2024-07-14 13:26:57 +03:00
  • 498b4c3694 update block.raycast docs MihailRis 2024-07-14 13:21:13 +03:00
  • 9cec475866 add block.raycast(...) MihailRis 2024-07-14 13:16:07 +03:00
  • e73ccaded1 add player.get_selected_entity(...) & update docs MihailRis 2024-07-14 12:00:58 +03:00
  • c17f3fec54 add entities raycast MihailRis 2024-07-14 10:50:06 +03:00
  • 638a0d9850 fix NONE rotation profile MihailRis 2024-07-14 01:57:18 +03:00
  • ea765ffc0c add new world events: on_block_broken, on_block_placed MihailRis 2024-07-14 01:37:11 +03:00
  • 4952de4716 add english version of the ecs.md MihailRis 2024-07-13 10:51:21 +03:00
  • 086a44d703 add english version of resources.md MihailRis 2024-07-13 10:39:08 +03:00
  • 043a4ce255 add rigging.md english version MihailRis 2024-07-13 10:32:41 +03:00
  • 4d47a20c07 add doc/ru/rigging.md MihailRis 2024-07-13 10:25:45 +03:00
  • 8617784084 fix blocks placing when crouching MihailRis 2024-07-13 04:48:03 +03:00
  • 6442a3476f update ecs.md MihailRis 2024-07-13 03:17:27 +03:00
  • 035b51ff85 add entity:get_skeleton MihailRis 2024-07-13 03:13:28 +03:00
  • ffb0ab2f05 add skeleton:get_texture MihailRis 2024-07-13 01:51:50 +03:00
  • e506d17c50 add doc/ru/scripting/ecs.md MihailRis 2024-07-13 01:34:32 +03:00
  • 3b24982c0d rename entity:set_rig to entity:set_skeleton MihailRis 2024-07-13 01:25:32 +03:00
  • 6214bf4a19 add rigidbody.get_linear_damping, .set_linear_damping MihailRis 2024-07-13 00:05:10 +03:00
  • 4aa76e35b7 add on_hud_render event MihailRis 2024-07-12 09:17:53 +03:00
  • 247acb3687 add cameras.look_at, player.set_camera, base:cinematic camera MihailRis 2024-07-12 08:23:22 +03:00
  • ce7037e9d0 add new cameras.* functions MihailRis 2024-07-12 07:06:31 +03:00
  • 636c10d229 fix base:torch material MihailRis 2024-07-12 06:15:22 +03:00
  • ffb7aa1189 add 'camera' library MihailRis 2024-07-12 06:14:13 +03:00
  • 24ecb94942 fix cameras loading MihailRis 2024-07-12 00:20:22 +03:00
  • 9a18476437 refactor: player cameras are resources now MihailRis 2024-07-12 00:02:01 +03:00
  • 9623f35862 feat: world files resources file loading MihailRis 2024-07-11 23:48:13 +03:00
  • a013e7eefd feat: cameras saving/loading MihailRis 2024-07-11 22:45:57 +03:00
  • 45c4da048c feat: saving/loading resource entries MihailRis 2024-07-11 21:56:27 +03:00
  • ca8652ffab add packs resources (WIP) MihailRis 2024-07-11 10:32:05 +03:00
  • 30dd853044 Merge branch 'main' into entities MihailRis 2024-07-11 03:32:05 +03:00
  • dc926ce4df add mat4.look_at(...) MihailRis 2024-07-11 03:31:48 +03:00
  • ee768f878c fix transform:set_pos MihailRis 2024-07-11 01:10:23 +03:00
  • a105a4f2c7 add 'player.respawn' command MihailRis 2024-07-10 23:20:14 +03:00
  • adabe781c5 add hud.is_paused and hud.is_inventory_open MihailRis 2024-07-10 10:12:07 +03:00
  • 7487c55e0c Merge branch 'main' into entities MihailRis 2024-07-10 09:25:56 +03:00
  • 4c8ae465c7 add 'grounded' support for 'pipe' rotation profile MihailRis 2024-07-10 09:14:24 +03:00
  • 0ebc3da7f6 update components loading scheme MihailRis 2024-07-10 07:15:07 +03:00
  • 8edf9440a3 reduce redundancy MihailRis 2024-07-10 06:51:14 +03:00
  • 5874abff98 fix Entities.hasBlockingInside MihailRis 2024-07-10 06:40:10 +03:00
  • 93565d19ad fix docs MihailRis 2024-07-10 05:23:10 +03:00
  • 8db259f3f3 add english version of the entity-properties.md MihailRis 2024-07-10 05:15:41 +03:00
  • d40bbff0d3 add entity-properties.md MihailRis 2024-07-10 05:03:39 +03:00
  • e0358fe2db add 'blocking' entity property MihailRis 2024-07-10 04:56:02 +03:00
  • 60f4f33180 rename rig to skeleton MihailRis 2024-07-10 04:28:12 +03:00
  • 91230ecbeb update 'hitbox' property semantics MihailRis 2024-07-10 02:34:53 +03:00
  • 37f28a768c update item-properties.md MihailRis 2024-07-10 01:51:33 +03:00
  • 257ba86183 add vec3.random_normal and fix entities cleanup moment MihailRis 2024-07-10 00:39:41 +03:00
  • d8c9fa1fe2 loading rig pose, textures, body settings MihailRis 2024-07-09 21:19:29 +03:00
  • a68be271c6 fix new world entities id & initial state of lua random MihailRis 2024-07-09 19:40:00 +03:00
  • f7d0ec438f add falling_block entity MihailRis 2024-07-09 18:41:03 +03:00
  • 277155e3d1 update block library docs & add block.get_picking_item(...) MihailRis 2024-07-09 18:39:33 +03:00
  • c94c2697e7 rename Trigger to Sensor MihailRis 2024-07-09 07:37:20 +03:00
  • 0a14d6220a add BodyType, fix crouching MihailRis 2024-07-09 06:39:05 +03:00
  • 7e80642ec3 fix third person cameras updating MihailRis 2024-07-09 04:57:03 +03:00
  • 371acf0008 add rigidbody.is_grounded MihailRis 2024-07-09 04:41:37 +03:00
  • f4653878a2 add player.get/set_entity MihailRis 2024-07-09 04:27:18 +03:00
  • 9d98c40528 add rigidbody.set/is_vdamping MihailRis 2024-07-09 02:55:02 +03:00
  • 848de01448 move built-in components to separate cpp files MihailRis 2024-07-09 02:36:14 +03:00
  • b4cf00a8f1 add rigidbody.set/get_gravity_scale MihailRis 2024-07-09 02:24:00 +03:00
  • cb37d3b00c refactor libentity.cpp MihailRis 2024-07-09 02:20:22 +03:00
  • f52a435aea add Hitbox.gravityMultiplier MihailRis 2024-07-09 02:14:14 +03:00
  • f3201b7742 fix: player flight linearDamping, add verticalDamping (bool) MihailRis 2024-07-08 23:53:25 +03:00
  • 3cafc39555 Merge branch 'main' into entities MihailRis 2024-07-08 23:29:48 +03:00
  • 359123bb36
    Merge pull request #265 from Cogitary0/main MihailRis 2024-07-08 23:25:29 +03:00
  • 175cfdf488 fix func Cogi Asd 2024-07-08 23:15:53 +03:00
  • 690b8f4807 fix: on_render called while paused MihailRis 2024-07-08 22:56:22 +03:00
  • e55d6a36e3 fix func in libvecn Cogi Asd 2024-07-08 22:48:05 +03:00
  • 19c6a82ab2 refactor Entities load + loading velocity MihailRis 2024-07-08 22:47:01 +03:00
  • 783050c488 ref: func in libvecn.cpp Cogi Asd 2024-07-08 22:29:29 +03:00
  • 48f5926f1d small fix in libvecn.cpp Cogi Asd 2024-07-08 22:13:16 +03:00
  • ae62494dd2 final overload for functions Cogi Asd 2024-07-08 22:10:55 +03:00
  • c8dc491e4e add: overloading for functions in libvecn.cpp Cogi Asd 2024-07-08 21:43:54 +03:00