87 Commits

Author SHA1 Message Date
MihailRis
f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
InfiniteCoder
8f9c7eb7ff data/ 2024-08-05 23:59:42 +03:00
InfiniteCoder
7f75c454c8 logic/ 2024-08-05 23:23:28 +03:00
InfiniteCoder
c7755040bd voxels/ 2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd items/ + objects/ + util/ 2024-08-04 22:26:08 +03:00
InfiniteCoder
eb061bcaf4 graphics/ 2024-08-04 22:12:48 +03:00
InfiniteCoder
3aa0298c85 files/ 2024-08-04 17:08:11 +03:00
InfiniteCoder
e6da3638f0 Logger.hpp 2024-08-04 12:46:03 +03:00
InfiniteCoder
e1e3456139 content/ 2024-08-04 12:45:08 +03:00
InfiniteCoder
a745507ddd coders/ 2024-08-04 11:23:08 +03:00
InfiniteCoder
d5dc68dd38 Root includes 2024-08-04 10:24:11 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
MihailRis
f9df873382 update assets errors handling & add 'atlases' to preload 2024-07-23 19:27:46 +03:00
MihailRis
4197746c69 add entity shader 2024-07-20 17:13:03 +03:00
MihailRis
739ef49d8f feat: automatically loading models used in skeleton 2024-07-17 12:12:40 +03:00
MihailRis
d8c9fa1fe2 loading rig pose, textures, body settings 2024-07-09 21:19:29 +03:00
MihailRis
49aa64a033 change rigs role from assets to content units 2024-07-08 05:03:09 +03:00
MihailRis
beac332c96 update RigConfig 2024-07-01 05:30:27 +03:00
MihailRis
ea0add3017 feat: models loading 2024-06-22 23:43:56 +03:00
MihailRis
d54b6b2e58 update Assets container - template-based now 2024-06-22 22:30:14 +03:00
Pugemon
f25a425cb9 Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
MihailRis
43903bb378 memory-related refactor 2024-05-25 09:26:21 +03:00
MihailRis
c5f663b7cb memory-related refactor 2024-05-19 07:09:58 +03:00
MihailRis
65e85f362c dynamic::valtype renamed to dynamic::Type 2024-05-08 04:06:24 +03:00
MihailRis
a4c21984d5 dynamic::Value simplified 2024-05-07 18:39:12 +03:00
MihailRis
d33edd4cd9 'dynamic' namespace refactor (step 1/2) 2024-05-07 16:00:52 +03:00
MihailRis
1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
MihailRis
f27a418dbe however 2024-05-06 03:15:27 +03:00
MihailRis
91aacafecb hpp++ 2024-05-06 01:36:21 +03:00
MihailRis
9ea67deb13 'ifnot' template property + hpp 2024-05-06 00:45:43 +03:00
MihailRis
5915b811f2 new content menu (WIP) 2024-05-02 04:07:07 +03:00
MihailRis
3b4fc2dfea leaks fix (valgrind full leak check) in world 2024-04-30 03:17:24 +03:00
MihailRis
051f0b8c6a rename 2024-04-23 18:43:02 +03:00
MihailRis
67f34ceb8c minor refactor 2024-04-23 16:45:29 +03:00
MihailRis
a34fff3515 small fix 2024-04-23 04:09:39 +03:00
MihailRis
cc5784c878 AssetsLoader::loadExternalTexture 2024-04-23 03:50:03 +03:00
MihailRis
6e2bc9ca95 world previews demo 2024-04-23 01:09:30 +03:00
MihailRis
635e512142 scriptenv? 2024-04-21 15:41:47 +03:00
MihailRis
cc58ea29bc world converter threading 2024-04-15 19:44:21 +03:00
MihailRis
90d0b54a69 thread pool update + refactor 2024-04-11 15:48:27 +03:00
MihailRis
c8ca56fb8e minor refactor 2024-04-10 19:55:03 +03:00
MihailRis
befc9cf09c assets-related refactor 2024-04-10 17:44:17 +03:00
MihailRis
0c411cf227 debug::Logger 2024-04-04 18:19:19 +03:00
MihailRis
48982e3478 'dynamic' namespace refactor + sensitivity is a NumberSetting now 2024-03-31 17:30:02 +03:00
MihailRis
7449434f5c assets preloading with preload.json 2024-03-11 15:09:21 +03:00
MihailRis
daaba374a3 contentpack removal feature + refactor 2024-03-11 13:21:06 +03:00
MihailRis
f4cc413f61 block materials loading 2024-03-09 03:36:08 +03:00
MihailRis
90f3373f46 even more steps sounds test 2024-03-09 02:42:53 +03:00
MihailRis
2de3f0ddc6 steps callback test 2024-03-09 02:18:49 +03:00
MihailRis
8ed65ca51e post-processing test 2024-03-08 21:49:38 +03:00