MihailRis
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8edf9440a3
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reduce redundancy
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2024-07-10 06:51:14 +03:00 |
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MihailRis
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5874abff98
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fix Entities.hasBlockingInside
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2024-07-10 06:40:10 +03:00 |
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MihailRis
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e0358fe2db
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add 'blocking' entity property
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2024-07-10 04:56:02 +03:00 |
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MihailRis
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60f4f33180
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rename rig to skeleton
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2024-07-10 04:28:12 +03:00 |
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MihailRis
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91230ecbeb
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update 'hitbox' property semantics
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2024-07-10 02:34:53 +03:00 |
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MihailRis
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d8c9fa1fe2
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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MihailRis
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c94c2697e7
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rename Trigger to Sensor
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2024-07-09 07:37:20 +03:00 |
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MihailRis
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0a14d6220a
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add BodyType, fix crouching
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2024-07-09 06:39:05 +03:00 |
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MihailRis
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f4653878a2
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add player.get/set_entity
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2024-07-09 04:27:18 +03:00 |
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MihailRis
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f52a435aea
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add Hitbox.gravityMultiplier
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2024-07-09 02:14:14 +03:00 |
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MihailRis
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690b8f4807
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fix: on_render called while paused
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2024-07-08 22:56:22 +03:00 |
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MihailRis
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19c6a82ab2
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refactor Entities load + loading velocity
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2024-07-08 22:47:01 +03:00 |
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MihailRis
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3cd0261f3b
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refactor and cleanup player controller
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2024-07-08 19:43:13 +03:00 |
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MihailRis
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487ba84517
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implement player entity
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2024-07-08 18:45:35 +03:00 |
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MihailRis
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49aa64a033
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change rigs role from assets to content units
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2024-07-08 05:03:09 +03:00 |
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MihailRis
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0d230f2449
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add entity 'on_render' event
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2024-07-07 22:59:15 +03:00 |
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MihailRis
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9efb327270
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refactor: minor cleanup
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2024-07-06 02:55:19 +03:00 |
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MihailRis
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623b6ad8be
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remove extra debug output
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2024-07-06 01:37:18 +03:00 |
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MihailRis
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c8666910ce
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feat: loading entities (WIP)
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2024-07-05 22:51:03 +03:00 |
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MihailRis
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08cc78289d
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add entity on_save event and SAVED_DATA variable
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2024-07-05 18:35:46 +03:00 |
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MihailRis
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f0270d3391
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feat: saving entities (WIP)
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2024-07-05 05:16:31 +03:00 |
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MihailRis
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8f379f2ee7
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feat: multiple components per entity support
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2024-07-04 19:47:52 +03:00 |
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MihailRis
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736e5b95b6
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add radial triggers
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2024-07-04 06:09:29 +03:00 |
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MihailRis
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48b5be6bc9
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add drop-item model, new block functions
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2024-07-03 16:34:09 +03:00 |
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MihailRis
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8add39e506
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add entity trigger type parameter
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2024-07-02 23:54:38 +03:00 |
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MihailRis
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42ea88501d
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add modeltree:get_matrix, :set_matrix
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2024-07-02 22:13:16 +03:00 |
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MihailRis
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0082a3444e
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update component parent environment to the pack environment
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2024-07-02 20:01:29 +03:00 |
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MihailRis
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3fe66e134d
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add modeltree:get_model(index)
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2024-07-02 17:06:33 +03:00 |
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MihailRis
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56ef207b7d
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update entities render to use rigs
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2024-07-02 15:04:41 +03:00 |
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MihailRis
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8e08f79b54
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add modeltree component
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2024-07-01 22:09:52 +03:00 |
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MihailRis
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beac332c96
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update RigConfig
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2024-07-01 05:30:27 +03:00 |
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MihailRis
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1b41a75cf4
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add component ARGS variable
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2024-07-01 00:17:58 +03:00 |
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MihailRis
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15496070e0
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add "triggers" entity property
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2024-06-30 23:14:02 +03:00 |
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MihailRis
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d4460928e5
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add Transform.dirty flag
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2024-06-30 19:19:43 +03:00 |
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MihailRis
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df39a9a8f3
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add new model and "optimizations"
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2024-06-30 18:24:30 +03:00 |
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MihailRis
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1ec5f0b170
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update drop model
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2024-06-30 17:23:35 +03:00 |
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MihailRis
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5769be8ec8
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add triggers
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2024-06-30 16:25:08 +03:00 |
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MihailRis
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50c714692a
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add entity event: on_fall
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2024-06-30 00:32:02 +03:00 |
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MihailRis
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982c8b132d
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add on_update event
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2024-06-29 22:19:42 +03:00 |
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MihailRis
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fc3994446a
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update entity script semantics
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2024-06-29 21:01:30 +03:00 |
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MihailRis
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e0e5faa4a8
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add entity event: on_grounded
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2024-06-28 12:47:45 +03:00 |
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MihailRis
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eb2be5e8b6
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add entity events: on_spawn, on_despawn
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2024-06-28 12:16:31 +03:00 |
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MihailRis
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4df0f4e1e4
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fix destroyed entities validation
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2024-06-27 15:53:51 +03:00 |
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MihailRis
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e11760a5e4
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add entity.despawn(...)
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2024-06-27 14:26:51 +03:00 |
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MihailRis
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6d7f950410
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add Rigidbody.is_enabled, .set_enabled
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2024-06-27 08:23:01 +03:00 |
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MihailRis
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f70e923c7c
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entity.get_rot, .set_rot
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2024-06-27 05:23:44 +03:00 |
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MihailRis
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20ab48ecab
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add drop.json
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2024-06-27 03:09:16 +03:00 |
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MihailRis
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f3c5afa1ab
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add debug hitboxes render
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2024-06-25 20:11:46 +03:00 |
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MihailRis
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8e931d8f53
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add entity library
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2024-06-25 16:35:06 +03:00 |
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MihailRis
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5a01eca780
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add entity models rigging draft
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2024-06-24 20:57:19 +03:00 |
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