MihailRis
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75ef603df0
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fix non-local players interpolation and head direction
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2025-09-29 22:21:14 +03:00 |
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MihailRis
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bf682daffe
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update on_physics_update & update standard components
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2025-09-13 23:24:57 +03:00 |
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MihailRis
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6d3dac9106
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add 'on_physics_update' entity event
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2025-08-13 21:29:20 +03:00 |
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MihailRis
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dfb83f6835
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add core:mob component & move player movement to scripting
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2025-08-10 22:55:34 +03:00 |
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MihailRis
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fc573b4c6e
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erase and forget
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2025-08-09 23:40:09 +03:00 |
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MihailRis
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5583734bc2
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refactor
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2025-08-09 22:43:06 +03:00 |
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MihailRis
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3eae377024
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refactor Entities
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2025-08-09 21:19:01 +03:00 |
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MihailRis
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f6be6689aa
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feat: passing args to component in entity definition
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2025-08-06 23:34:00 +03:00 |
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MihailRis
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7749675a61
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add EnumMetadata
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2025-04-13 13:53:59 +03:00 |
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MihailRis
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5607e0f039
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fix: entity:despawn in on_save not preventing entity save
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2025-02-26 16:35:23 +03:00 |
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MihailRis
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5e10afc9b5
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fix: disabled bodies not skipping in entities raycast
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2025-02-21 21:13:22 +03:00 |
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MihailRis
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b832b9850f
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fix incorrect entity transform scale & rotation combination
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2025-02-12 21:16:05 +03:00 |
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MihailRis
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2fa71b3bf0
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feat: players interpolation & add hud.set_allow_pause(...)
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2025-01-17 01:44:46 +03:00 |
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MihailRis
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c1b311f3c4
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refactor: change pointer parameters to references for Level and Content in various classes
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2024-12-25 18:53:53 +03:00 |
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MihailRis
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5e76cdfadc
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rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
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2024-12-25 12:13:03 +03:00 |
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MihailRis
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c3f22c6854
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rename
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2024-12-21 13:11:23 +03:00 |
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MihailRis
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48d94036fd
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rename Level.chunksStorage to Level.chunks
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2024-12-17 23:57:00 +03:00 |
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MihailRis
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1c18c02092
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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MihailRis
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c1a7b7545a
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change components on_render call timing
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2024-12-11 21:07:38 +03:00 |
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MihailRis
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e9163f4228
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refactor WorldRenderer
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2024-11-14 06:13:53 +03:00 |
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MihailRis
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f38f84c779
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move graphics/core/Model to graphics/commons/Model
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2024-11-05 15:28:46 +03:00 |
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MihailRis
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3953583605
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minimize extra dv::value copies
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2024-09-19 13:45:32 +03:00 |
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MihailRis
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34d2e6d400
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migrate from dynamic::Value to dv::value & total erase namespace 'dynamic'
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2024-09-18 23:31:18 +03:00 |
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MihailRis
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333cbfe6f5
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refactor: add 'const' qualifier for content units
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2024-08-20 22:00:30 +03:00 |
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MihailRis
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f43cc93cd2
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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MihailRis
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51f6f0e629
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add entity 'save' property support
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2024-08-08 17:07:24 +03:00 |
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InfiniteCoder
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f66d0ce7fd
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physics/
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2024-08-06 00:07:00 +03:00 |
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InfiniteCoder
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54f15ecaea
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maths/
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2024-08-06 00:06:23 +03:00 |
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InfiniteCoder
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8f9c7eb7ff
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data/
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2024-08-05 23:59:42 +03:00 |
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InfiniteCoder
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9f9b9f2d64
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world/
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2024-08-05 23:49:11 +03:00 |
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InfiniteCoder
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7f75c454c8
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logic/
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2024-08-05 23:23:28 +03:00 |
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InfiniteCoder
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5c9bc83bbd
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items/ + objects/ + util/
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2024-08-04 22:26:08 +03:00 |
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InfiniteCoder
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eb061bcaf4
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graphics/
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2024-08-04 22:12:48 +03:00 |
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InfiniteCoder
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e6da3638f0
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Logger.hpp
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2024-08-04 12:46:03 +03:00 |
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InfiniteCoder
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e1e3456139
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content/
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2024-08-04 12:45:08 +03:00 |
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InfiniteCoder
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21ff65d781
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assets/
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2024-08-04 11:08:07 +03:00 |
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InfiniteCoder
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d5dc68dd38
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Root includes
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2024-08-04 10:24:11 +03:00 |
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Vyacheslav Ivanov
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bbf33e8e4d
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format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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2024-08-03 19:53:48 +03:00 |
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MihailRis
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78e274dec4
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fix frustum culling for entities
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2024-08-03 17:41:03 +03:00 |
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MihailRis
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ba046a52c0
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Revert "fix: optimization: Various PVS-Studio warnings"
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2024-08-02 14:51:44 +03:00 |
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Vyacheslav Ivanov
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2c1103307f
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fix: optimization: PVS-Studio warning V813
Passing large objects by const reference avoids unnecessary copying and enhances efficiency.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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2024-08-02 05:35:55 +03:00 |
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MihailRis
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50a388c539
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fix: access to deleted Sensor
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2024-08-01 17:10:30 +03:00 |
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MihailRis
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f8907f7db1
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add on_update, on_render to docs & change entities tps to 20
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2024-08-01 16:04:27 +03:00 |
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MihailRis
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2b7b68f3c2
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add 'static' entity body-type
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2024-07-29 15:45:28 +03:00 |
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MihailRis
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3590bd14cd
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update DrawContext
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2024-07-21 16:06:40 +03:00 |
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MihailRis
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cf12338a32
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add skeleton debug view
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2024-07-21 14:52:16 +03:00 |
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MihailRis
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c63e19e87b
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fix wrong entity display position on slow movement
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2024-07-20 21:56:19 +03:00 |
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MihailRis
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e008832ebb
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update Entities::preparePhysics - ticks are delta-based now
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2024-07-19 21:23:58 +03:00 |
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MihailRis
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1eac343619
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add entities.get_all(...), .get_all_in_box(...), .get_all_in_radius(...)
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2024-07-17 14:51:55 +03:00 |
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MihailRis
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739ef49d8f
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feat: automatically loading models used in skeleton
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2024-07-17 12:12:40 +03:00 |
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