2792 Commits

Author SHA1 Message Date
MihailRis
dfc33db445 update CHANGELOG.md 2024-10-19 02:09:10 +03:00
MihailRis
ba9417a7e4 fix player entity teleport using debug_panel 2024-10-19 01:27:51 +03:00
MihailRis
6dc73646f0 fix: EVT_CHUNK_HIDDEN not triggered 2024-10-19 00:53:56 +03:00
MihailRis
7b0db7b660 update base:demo generator & update default bpd values 2024-10-18 15:26:32 +03:00
MihailRis
27196f6166 Merge branch 'main' into release-0.23 2024-10-18 11:04:26 +03:00
MihailRis
fc9f2574cd fix dv::is_numeric 2024-10-18 11:04:10 +03:00
MihailRis
26d92750f2 fix dv::is_numeric 2024-10-18 11:02:48 +03:00
MihailRis
ab2b24d982 make generation.get_generators nothrow 2024-10-18 08:16:55 +03:00
MihailRis
955e5257d5 fix: conditional jump or move depends on uninitialised value 2024-10-18 07:56:18 +03:00
MihailRis
552740b87b add missing includes 2024-10-18 02:43:16 +03:00
MihailRis
b5431fc734 update /doc/*/main-page.md 2024-10-17 10:41:57 +03:00
MihailRis
8323633037 update README.md 2024-10-17 10:38:11 +03:00
MihailRis
053190e4fe update CHANGELOG.md to 0.23 2024-10-17 10:37:27 +03:00
MihailRis
4844997c6a add bjson library & update /doc/en/scripting/filesystem.md 2024-10-17 09:04:31 +03:00
MihailRis
b4e0933563 add fragment_file_spec.md 2024-10-17 05:06:25 +03:00
MihailRis
8187568e69
Merge pull request #309 from MihailRis/update-docs
Update docs
2024-10-16 10:01:04 +03:00
MihailRis
68f47800af update doc/en/main-page.md 2024-10-16 09:49:20 +03:00
MihailRis
32f6c9a200 add world-generator.md english version 2024-10-16 09:47:37 +03:00
MihailRis
44d7fdf1c7 fix world-generator.md 2024-10-16 09:10:14 +03:00
MihailRis
faca68e6c3 replace argument 'seed' with global constant 'SEED' 2024-10-16 08:46:32 +03:00
MihailRis
0ad59fadd9 rename lua_type_voxelstructure.cpp to lua_type_voxelfragment.cpp 2024-10-16 08:07:36 +03:00
MihailRis
326e52b304 fix md reference 2024-10-16 07:15:22 +03:00
MihailRis
0eb0743dfc add table-of-contents to world-generator.md 2024-10-16 07:11:57 +03:00
MihailRis
15b0b04ac9 update doc/*/main-page.md 2024-10-16 06:58:40 +03:00
MihailRis
0c282d44a0 update world-generator.md 2024-10-16 05:21:17 +03:00
MihailRis
7330896eb4 add heightmap:sub(...) operation 2024-10-16 05:15:07 +03:00
MihailRis
8961c24b60 update world-generator.md 2024-10-16 04:34:30 +03:00
MihailRis
478d0ceb41 add animations to world-generator.md 2024-10-16 03:08:40 +03:00
MihailRis
b44ccebc95 add world-generator.md (WIP) 2024-10-16 03:00:54 +03:00
MihailRis
c340eba358 update doc/en/** 2024-10-16 02:23:29 +03:00
MihailRis
f7462a8bcb extract libgui.md, libtime.md 2024-10-16 02:05:38 +03:00
MihailRis
c2cfe64b7e update doc/ru/** scripting-related docs 2024-10-16 02:00:46 +03:00
MihailRis
917f47542f move pack library docs to libpack.md 2024-10-16 01:37:01 +03:00
MihailRis
59c4e26eda feat: heightmap-inputs 2024-10-16 00:38:58 +03:00
MihailRis
5e79bc07e9 add Heightmap:mixin(...) 2024-10-15 22:19:06 +03:00
MihailRis
08ebfa15db add read-only UI contentOffset property 2024-10-15 05:56:15 +03:00
MihailRis
fbca439b2d fix: extended block always main segment passed to on_iteract 2024-10-15 05:24:52 +03:00
MihailRis
d59fac61bb fix: backlight setting not applying on change 2024-10-15 04:58:46 +03:00
MihailRis
4dfa235f12 add item.caption(...) function & move item library docs to libitem.md 2024-10-15 04:48:01 +03:00
MihailRis
57e397e692 update doc/*/scripting/builtins/libcameras.md 2024-10-15 04:38:18 +03:00
MihailRis
d6e6e32ef2
Merge pull request #295 from MihailRis/heightmaps
World Generators
2024-10-15 04:30:39 +03:00
MihailRis
c0c0104b5e sort generators in ui 2024-10-15 04:12:30 +03:00
MihailRis
07169761cd use debug.log for stdmin messages 2024-10-15 03:43:49 +03:00
MihailRis
3146499433 fix fragment rotation bits & increase player spawn attempts number 2024-10-15 03:32:16 +03:00
MihailRis
f87bb960a9 replace structures.json with structures.toml 2024-10-15 03:22:19 +03:00
MihailRis
5ff42929f9 remove extra inventory convert implementation 2024-10-15 02:55:49 +03:00
MihailRis
c34bc184a4 update heightmap:dump(...) filename argument 2024-10-15 02:04:17 +03:00
MihailRis
48143c5a2b add fragment.crop, fragment:crop() & fix fragments rotation when width is not equal to depth & fix extra structures placements 2024-10-15 00:03:06 +03:00
MihailRis
44eedadc06 make world generator less pedantic in structures placement 2024-10-14 20:47:37 +03:00
MihailRis
fd2bd15658 update voxel fragments lua api & replace structure.save command with fragment.save & add 'export' entry point 2024-10-14 19:39:58 +03:00