MihailRis
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d8feff56c0
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feat: Lua-style array append support in Bytearray
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2025-04-12 12:32:31 +03:00 |
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MihailRis
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303e861fbb
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replace Bytearray with FFI implementation
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2025-04-07 20:48:12 +03:00 |
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MihailRis
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4260742d6e
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add new Bytearray class
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2025-04-06 22:22:35 +03:00 |
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MihailRis
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4761c520d5
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feat: component script reloading
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2025-03-16 22:03:37 +03:00 |
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MihailRis
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267aebe7bd
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add core:internal/scripts_registry module
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2025-03-16 15:33:10 +03:00 |
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MihailRis
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f2101f6504
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add entity:set_enabled(...)
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2025-01-21 05:31:07 +03:00 |
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MihailRis
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92f226cbcf
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miscellaneous fixes
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2025-01-20 04:39:37 +03:00 |
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MihailRis
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c6951e0965
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add in-game chat & update gui post-runnables timing & fix panel elements removal
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2025-01-18 07:17:52 +03:00 |
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MihailRis
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8e8fed2aa2
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move core:gui_util to core:internal/gui_util
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2025-01-18 05:15:17 +03:00 |
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MihailRis
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2fa71b3bf0
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feat: players interpolation & add hud.set_allow_pause(...)
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2025-01-17 01:44:46 +03:00 |
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MihailRis
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9cd3f3e4c8
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add entity:get_player()
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2025-01-16 06:50:01 +03:00 |
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MihailRis
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8e269e3693
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fix stdcomp.lua
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2024-08-11 21:16:37 +03:00 |
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MihailRis
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f8907f7db1
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add on_update, on_render to docs & change entities tps to 20
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2024-08-01 16:04:27 +03:00 |
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MihailRis
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3549c1f326
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update entity methods set
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2024-07-18 12:08:43 +03:00 |
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MihailRis
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d285ffb2f7
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update entities library semantics
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2024-07-18 11:54:37 +03:00 |
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MihailRis
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5a3f28f2b5
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add entities.name(...) and entity:get_name(...)
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2024-07-17 20:15:45 +03:00 |
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MihailRis
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1eac343619
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add entities.get_all(...), .get_all_in_box(...), .get_all_in_radius(...)
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2024-07-17 14:51:55 +03:00 |
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MihailRis
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0df5d34e04
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add logging functions to the library 'debug'
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2024-07-16 12:32:00 +03:00 |
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MihailRis
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d5877a342f
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feature: bone model overriding
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2024-07-16 10:00:40 +03:00 |
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MihailRis
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8bb736bef0
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add skeleton:is_visible(...), skeleton:set_visible(...)
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2024-07-15 12:05:11 +03:00 |
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MihailRis
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055781eeaf
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add skeleton:index(...) and player test model
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2024-07-15 08:56:27 +03:00 |
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MihailRis
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035b51ff85
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add entity:get_skeleton
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2024-07-13 03:13:28 +03:00 |
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MihailRis
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ffb0ab2f05
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add skeleton:get_texture
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2024-07-13 01:51:50 +03:00 |
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MihailRis
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3b24982c0d
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rename entity:set_rig to entity:set_skeleton
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2024-07-13 01:25:32 +03:00 |
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MihailRis
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6214bf4a19
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add rigidbody.get_linear_damping, .set_linear_damping
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2024-07-13 00:05:10 +03:00 |
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MihailRis
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60f4f33180
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rename rig to skeleton
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2024-07-10 04:28:12 +03:00 |
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MihailRis
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0a14d6220a
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add BodyType, fix crouching
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2024-07-09 06:39:05 +03:00 |
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MihailRis
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371acf0008
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add rigidbody.is_grounded
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2024-07-09 04:41:37 +03:00 |
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MihailRis
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f4653878a2
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add player.get/set_entity
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2024-07-09 04:27:18 +03:00 |
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MihailRis
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9d98c40528
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add rigidbody.set/is_vdamping
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2024-07-09 02:55:02 +03:00 |
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MihailRis
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0d230f2449
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add entity 'on_render' event
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2024-07-07 22:59:15 +03:00 |
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MihailRis
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f0270d3391
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feat: saving entities (WIP)
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2024-07-05 05:16:31 +03:00 |
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MihailRis
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019a88ef84
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add entity:get_component(...)
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2024-07-04 20:54:45 +03:00 |
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MihailRis
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8f379f2ee7
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feat: multiple components per entity support
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2024-07-04 19:47:52 +03:00 |
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MihailRis
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a6aa42a521
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add transform:get_size(), :set_size(...)
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2024-07-04 06:18:11 +03:00 |
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MihailRis
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7c5f8107de
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update drop-item model
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2024-07-03 17:46:03 +03:00 |
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MihailRis
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48b5be6bc9
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add drop-item model, new block functions
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2024-07-03 16:34:09 +03:00 |
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MihailRis
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39d850a48c
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add modeltree:set_texture
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2024-07-03 03:33:39 +03:00 |
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MihailRis
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42ea88501d
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add modeltree:get_matrix, :set_matrix
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2024-07-02 22:13:16 +03:00 |
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MihailRis
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3fe66e134d
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add modeltree:get_model(index)
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2024-07-02 17:06:33 +03:00 |
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MihailRis
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8e08f79b54
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add modeltree component
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2024-07-01 22:09:52 +03:00 |
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MihailRis
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15496070e0
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add "triggers" entity property
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2024-06-30 23:14:02 +03:00 |
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MihailRis
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982c8b132d
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add on_update event
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2024-06-29 22:19:42 +03:00 |
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MihailRis
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f42cd9e567
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fix entity removal
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2024-06-29 21:20:12 +03:00 |
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MihailRis
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fc3994446a
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update entity script semantics
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2024-06-29 21:01:30 +03:00 |
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MihailRis
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c54be7b2b1
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add standard components test
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2024-06-28 18:57:40 +03:00 |
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