MihailRis
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8edf9440a3
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reduce redundancy
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2024-07-10 06:51:14 +03:00 |
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MihailRis
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c94c2697e7
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rename Trigger to Sensor
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2024-07-09 07:37:20 +03:00 |
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MihailRis
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3cd0261f3b
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refactor and cleanup player controller
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2024-07-08 19:43:13 +03:00 |
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MihailRis
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487ba84517
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implement player entity
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2024-07-08 18:45:35 +03:00 |
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MihailRis
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0d230f2449
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add entity 'on_render' event
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2024-07-07 22:59:15 +03:00 |
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MihailRis
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c8666910ce
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feat: loading entities (WIP)
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2024-07-05 22:51:03 +03:00 |
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MihailRis
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08cc78289d
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add entity on_save event and SAVED_DATA variable
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2024-07-05 18:35:46 +03:00 |
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MihailRis
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f0270d3391
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feat: saving entities (WIP)
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2024-07-05 05:16:31 +03:00 |
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MihailRis
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8f379f2ee7
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feat: multiple components per entity support
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2024-07-04 19:47:52 +03:00 |
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MihailRis
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0082a3444e
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update component parent environment to the pack environment
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2024-07-02 20:01:29 +03:00 |
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MihailRis
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1b41a75cf4
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add component ARGS variable
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2024-07-01 00:17:58 +03:00 |
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MihailRis
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5769be8ec8
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add triggers
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2024-06-30 16:25:08 +03:00 |
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MihailRis
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50c714692a
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add entity event: on_fall
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2024-06-30 00:32:02 +03:00 |
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MihailRis
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e08bfd071b
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fix lua stack leak
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2024-06-29 22:39:41 +03:00 |
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MihailRis
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982c8b132d
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add on_update event
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2024-06-29 22:19:42 +03:00 |
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MihailRis
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bb1c0b4b44
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fix msvc build
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2024-06-29 21:21:41 +03:00 |
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MihailRis
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f42cd9e567
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fix entity removal
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2024-06-29 21:20:12 +03:00 |
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MihailRis
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d22948f45c
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update entity.spawn(...): now returns an Entity instead of id
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2024-06-29 21:10:23 +03:00 |
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MihailRis
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fc3994446a
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update entity script semantics
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2024-06-29 21:01:30 +03:00 |
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MihailRis
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c54be7b2b1
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add standard components test
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2024-06-28 18:57:40 +03:00 |
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MihailRis
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e0e5faa4a8
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add entity event: on_grounded
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2024-06-28 12:47:45 +03:00 |
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MihailRis
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eb2be5e8b6
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add entity events: on_spawn, on_despawn
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2024-06-28 12:16:31 +03:00 |
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MihailRis
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99094d2299
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reduce redundancy in scripting.cpp
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2024-06-19 16:51:42 +03:00 |
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MihailRis
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fe55b94ebd
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fix: lua setInterval stack overflow
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2024-06-12 19:39:31 +03:00 |
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MihailRis
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913e5983b1
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refactor: complete 'lua' namespace use
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2024-06-11 13:51:11 +03:00 |
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MihailRis
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90bc86408b
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refactor: LuaState replaced with lua_engine
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2024-06-11 13:18:30 +03:00 |
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MihailRis
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0647bc6f90
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refactor: 'lua' namespace expansion
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2024-06-11 03:37:35 +03:00 |
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MihailRis
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7973a9c32b
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fix: lua coroutines support
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2024-06-11 01:52:28 +03:00 |
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MihailRis
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4e696520b6
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refactor: PlayerController
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2024-06-09 16:30:01 +03:00 |
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Pugemon
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f25a425cb9
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Optimize parameter passing to avoid unnecessary copying
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2024-06-07 04:00:38 +03:00 |
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MihailRis
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abf8d4f796
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standard command moved to stdcmd.lua
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2024-05-16 18:09:00 +03:00 |
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MihailRis
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a4c21984d5
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dynamic::Value simplified
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2024-05-07 18:39:12 +03:00 |
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MihailRis
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1627e21c1d
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the final rename
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2024-05-06 03:38:19 +03:00 |
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MihailRis
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f27a418dbe
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however
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2024-05-06 03:15:27 +03:00 |
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MihailRis
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9ea67deb13
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'ifnot' template property + hpp
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2024-05-06 00:45:43 +03:00 |
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MihailRis
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f02edcf15a
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scripting.h fix + input library
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2024-05-05 00:28:30 +03:00 |
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MihailRis
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051f0b8c6a
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rename
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2024-04-23 18:43:02 +03:00 |
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MihailRis
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f8f6ffc0c5
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process page test
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2024-04-23 04:51:00 +03:00 |
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MihailRis
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132016d33f
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missing content report moved to xml
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2024-04-22 22:17:06 +03:00 |
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MihailRis
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7415726e47
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fixes
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2024-04-22 19:34:24 +03:00 |
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MihailRis
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635e512142
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scriptenv?
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2024-04-21 15:41:47 +03:00 |
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MihailRis
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c8ca56fb8e
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minor refactor
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2024-04-10 19:55:03 +03:00 |
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MihailRis
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0c411cf227
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debug::Logger
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2024-04-04 18:19:19 +03:00 |
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MihailRis
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e57b0eca15
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uinode:add method fix + gui.reindex(document_name)
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2024-04-03 18:59:58 +03:00 |
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MihailRis
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15b11d52ad
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fix
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2024-03-22 19:45:12 +03:00 |
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MihailRis
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9df82ec0de
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minor refactor
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2024-03-22 19:40:47 +03:00 |
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MihailRis
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c7bc4bb463
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post-runnables
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2024-03-21 01:40:07 +03:00 |
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MihailRis
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f2c26aed19
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double event handlers calls fix
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2024-03-19 13:22:35 +03:00 |
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MihailRis
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ce687a67a3
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world.lua: on_world_tick event
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2024-03-15 00:38:44 +03:00 |
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InfiniteCoder
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fcb420c4c7
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Event queue
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2024-03-07 22:33:08 +03:00 |
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