93 Commits

Author SHA1 Message Date
MihailRis
e9163f4228 refactor WorldRenderer 2024-11-14 06:13:53 +03:00
MihailRis
f38f84c779 move graphics/core/Model to graphics/commons/Model 2024-11-05 15:28:46 +03:00
MihailRis
3953583605 minimize extra dv::value copies 2024-09-19 13:45:32 +03:00
MihailRis
34d2e6d400 migrate from dynamic::Value to dv::value & total erase namespace 'dynamic' 2024-09-18 23:31:18 +03:00
MihailRis
333cbfe6f5 refactor: add 'const' qualifier for content units 2024-08-20 22:00:30 +03:00
MihailRis
f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
MihailRis
51f6f0e629 add entity 'save' property support 2024-08-08 17:07:24 +03:00
InfiniteCoder
f66d0ce7fd physics/ 2024-08-06 00:07:00 +03:00
InfiniteCoder
54f15ecaea maths/ 2024-08-06 00:06:23 +03:00
InfiniteCoder
8f9c7eb7ff data/ 2024-08-05 23:59:42 +03:00
InfiniteCoder
9f9b9f2d64 world/ 2024-08-05 23:49:11 +03:00
InfiniteCoder
7f75c454c8 logic/ 2024-08-05 23:23:28 +03:00
InfiniteCoder
5c9bc83bbd items/ + objects/ + util/ 2024-08-04 22:26:08 +03:00
InfiniteCoder
eb061bcaf4 graphics/ 2024-08-04 22:12:48 +03:00
InfiniteCoder
e6da3638f0 Logger.hpp 2024-08-04 12:46:03 +03:00
InfiniteCoder
e1e3456139 content/ 2024-08-04 12:45:08 +03:00
InfiniteCoder
21ff65d781 assets/ 2024-08-04 11:08:07 +03:00
InfiniteCoder
d5dc68dd38 Root includes 2024-08-04 10:24:11 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
MihailRis
78e274dec4 fix frustum culling for entities 2024-08-03 17:41:03 +03:00
MihailRis
ba046a52c0
Revert "fix: optimization: Various PVS-Studio warnings" 2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov
2c1103307f
fix: optimization: PVS-Studio warning V813
Passing large objects by const reference avoids unnecessary copying and enhances efficiency.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 05:35:55 +03:00
MihailRis
50a388c539 fix: access to deleted Sensor 2024-08-01 17:10:30 +03:00
MihailRis
f8907f7db1 add on_update, on_render to docs & change entities tps to 20 2024-08-01 16:04:27 +03:00
MihailRis
2b7b68f3c2 add 'static' entity body-type 2024-07-29 15:45:28 +03:00
MihailRis
3590bd14cd update DrawContext 2024-07-21 16:06:40 +03:00
MihailRis
cf12338a32 add skeleton debug view 2024-07-21 14:52:16 +03:00
MihailRis
c63e19e87b fix wrong entity display position on slow movement 2024-07-20 21:56:19 +03:00
MihailRis
e008832ebb update Entities::preparePhysics - ticks are delta-based now 2024-07-19 21:23:58 +03:00
MihailRis
1eac343619 add entities.get_all(...), .get_all_in_box(...), .get_all_in_radius(...) 2024-07-17 14:51:55 +03:00
MihailRis
739ef49d8f feat: automatically loading models used in skeleton 2024-07-17 12:12:40 +03:00
MihailRis
1b99a48849 update entities.spawn(...) semantics to the docs state 2024-07-17 10:17:20 +03:00
MihailRis
54902d7f49 refactor entities events 2024-07-16 13:27:39 +03:00
MihailRis
5e56c76590 fix: SAVING_SATA 2024-07-15 05:47:44 +03:00
MihailRis
bc0d1b2f42 format Entities.cpp 2024-07-15 02:20:31 +03:00
MihailRis
0e7f440a68 add UID usage check in Entites::spawn 2024-07-15 02:04:53 +03:00
MihailRis
904a33418f fix: entities marked to delete are still not deleted on loadEntities call 2024-07-15 01:56:45 +03:00
MihailRis
c17f3fec54 add entities raycast 2024-07-14 10:50:06 +03:00
MihailRis
8617784084 fix blocks placing when crouching 2024-07-13 04:48:03 +03:00
MihailRis
8edf9440a3 reduce redundancy 2024-07-10 06:51:14 +03:00
MihailRis
5874abff98 fix Entities.hasBlockingInside 2024-07-10 06:40:10 +03:00
MihailRis
e0358fe2db add 'blocking' entity property 2024-07-10 04:56:02 +03:00
MihailRis
60f4f33180 rename rig to skeleton 2024-07-10 04:28:12 +03:00
MihailRis
91230ecbeb update 'hitbox' property semantics 2024-07-10 02:34:53 +03:00
MihailRis
d8c9fa1fe2 loading rig pose, textures, body settings 2024-07-09 21:19:29 +03:00
MihailRis
c94c2697e7 rename Trigger to Sensor 2024-07-09 07:37:20 +03:00
MihailRis
0a14d6220a add BodyType, fix crouching 2024-07-09 06:39:05 +03:00
MihailRis
f4653878a2 add player.get/set_entity 2024-07-09 04:27:18 +03:00
MihailRis
f52a435aea add Hitbox.gravityMultiplier 2024-07-09 02:14:14 +03:00
MihailRis
690b8f4807 fix: on_render called while paused 2024-07-08 22:56:22 +03:00