52 Commits

Author SHA1 Message Date
REDxEYE
1ffbeb8148 Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
MihailRis
4157bde156 add vignette effect 2025-04-06 13:10:34 +03:00
MihailRis
5678700826 add test effects: grayscale and negative 2025-04-05 00:41:58 +03:00
MihailRis
ba170035ef feat: post-processing effects 2025-04-05 00:41:25 +03:00
MihailRis
e6ea4fe37e add fog_curve parameter & update shaders 2025-02-26 04:49:45 +03:00
MihailRis
fe503d1192 add weather intensity (WIP) 2025-02-26 02:24:16 +03:00
MihailRis
8dfc948fe3 update main shader 2025-02-26 02:24:16 +03:00
MihailRis
b4456fdb51 add PrecipitationRenderer (WIP) 2025-02-26 02:24:16 +03:00
MihailRis
00ce65ef66 fix main shader & lua parser 2025-01-15 02:57:58 +03:00
MihailRis
dff2f014f2 update night lighting 2024-12-27 08:34:29 +03:00
MihailRis
a5a9a4b9ce update base pack 2024-11-26 08:40:15 +03:00
MihailRis
d9277e1b31 mip-mapping related fixes 2024-11-25 15:39:34 +03:00
MihailRis
0144709e03 add 'u_alphaClip' to entity shader 2024-11-19 14:33:14 +03:00
MihailRis
608eb60514 add 'u_alphaClip' to the blocks shader 2024-11-16 16:13:18 +03:00
MihailRis
6f9bad0557 fix block models generation 2024-11-05 01:51:37 +03:00
MihailRis
fb17228eff update items look 2024-10-27 09:29:15 +03:00
MihailRis
4ea4224452 increase SKY_LIGHT_MUL 2024-10-24 13:38:43 +03:00
MihailRis
0c4cdeaa87 add entities renderer tint support 2024-07-20 19:35:43 +03:00
MihailRis
4197746c69 add entity shader 2024-07-20 17:13:03 +03:00
MihailRis
8e159009eb refactor res/shaders 2024-07-20 16:05:06 +03:00
MihailRis
ad5814060d update vignette calculation formula 2024-06-13 23:37:29 +03:00
Rost Alexeev
f7310cd5f2
Update screen.glslf 2024-06-13 19:25:31 +02:00
Rost Alexeev
f8d814aab5
Update screen.glslf 2024-06-11 21:50:07 +02:00
Rost Alexeev
a6c8da521c
Vignette effect to screen 2024-06-10 16:43:47 +02:00
MihailRis
8ea3db9962 screen shader replaced with default 2024-03-08 21:54:17 +03:00
MihailRis
8ed65ca51e post-processing test 2024-03-08 21:49:38 +03:00
MihailRis
3862dbda66 contentpack remove feature WIP 2024-02-29 23:47:07 +03:00
InfiniteCoder
f02859ea00 Fix block preview transparency and offset issues 2024-02-26 20:44:17 +03:00
MihailRis
241d15e349 ContentPackRuntime + refactor 2024-02-08 20:53:12 +03:00
MihailRis
a4a5aef422 skybox: added moon and stars 2024-01-26 02:49:42 +03:00
MihailRis
ac9d0d7993 shader fix 2024-01-18 23:27:33 +03:00
MihailRis
d7f2771da4 lua: pack.get_folder(pack_name) + shader fix 2024-01-17 23:10:06 +03:00
MihailRis
dfeb7293b2 Fixed sky lighting intensity and color 2024-01-09 19:42:39 +03:00
MihailRis
9e1a7213c7 Small fix 2023-12-29 16:23:12 +03:00
MihailRis
bf13c517ab Test garbage removed 2023-12-29 14:41:21 +03:00
MihailRis
74af65f320 Sky artifacts fix 2023-12-29 14:40:33 +03:00
MihailRis
5d4e67fdb1 Fog update 2023-12-27 11:38:39 +03:00
MihailRis
7327c92ef1 Fog factor changed 2023-12-04 01:11:20 +03:00
MihailRis
b89ee052c5 Fog range changed to 0..1 2023-12-03 23:53:37 +03:00
MihailRis
4d9e43bf03 Fog fix 2023-12-03 23:49:58 +03:00
MihailRis
4de2d77150 sky-lights fix, graphics.skybox-resolution 2023-12-03 23:36:54 +03:00
MihailRis
1fda002e0b Actual 3D block icons 2023-12-01 13:56:35 +03:00
MihailRis
d6c6d13786 Actually added ui3d shader 2023-11-30 21:13:45 +03:00
MihailRis
a60cc70246 GLSL 'include' support 2023-11-28 16:13:49 +03:00
MihailRis
c08c31b0ad day-night loop, dynamic skybox, clock on debug panel 2023-11-28 11:01:22 +03:00
MihailRis
3021087bf0
Merge branch 'main' into main 2023-11-22 22:21:50 +03:00
MihailRis
b6a8358e9e Added bindings for mouse clicks, fixed lights 2023-11-22 21:15:12 +03:00
@clasher113
efdc494aaf BlocksRenderer light compressing & fix 2023-11-22 19:35:56 +02:00
@clasher113
a48af43008 Revert "BlocksRenderer light conpressing & fix"
This reverts commit 13a96413922ce46e32e03bb1606a8512117521bf.
2023-11-22 19:18:03 +02:00
@clasher113
13a9641392 BlocksRenderer light conpressing & fix 2023-11-22 19:15:26 +02:00