REDxEYE
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1ffbeb8148
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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MihailRis
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4157bde156
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add vignette effect
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2025-04-06 13:10:34 +03:00 |
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MihailRis
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5678700826
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add test effects: grayscale and negative
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2025-04-05 00:41:58 +03:00 |
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MihailRis
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ba170035ef
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feat: post-processing effects
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2025-04-05 00:41:25 +03:00 |
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MihailRis
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e6ea4fe37e
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add fog_curve parameter & update shaders
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2025-02-26 04:49:45 +03:00 |
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MihailRis
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fe503d1192
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add weather intensity (WIP)
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2025-02-26 02:24:16 +03:00 |
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MihailRis
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8dfc948fe3
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update main shader
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2025-02-26 02:24:16 +03:00 |
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MihailRis
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b4456fdb51
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add PrecipitationRenderer (WIP)
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2025-02-26 02:24:16 +03:00 |
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MihailRis
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00ce65ef66
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fix main shader & lua parser
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2025-01-15 02:57:58 +03:00 |
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MihailRis
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dff2f014f2
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update night lighting
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2024-12-27 08:34:29 +03:00 |
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MihailRis
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a5a9a4b9ce
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update base pack
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2024-11-26 08:40:15 +03:00 |
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MihailRis
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d9277e1b31
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mip-mapping related fixes
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2024-11-25 15:39:34 +03:00 |
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MihailRis
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0144709e03
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add 'u_alphaClip' to entity shader
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2024-11-19 14:33:14 +03:00 |
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MihailRis
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608eb60514
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add 'u_alphaClip' to the blocks shader
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2024-11-16 16:13:18 +03:00 |
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MihailRis
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6f9bad0557
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fix block models generation
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2024-11-05 01:51:37 +03:00 |
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MihailRis
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fb17228eff
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update items look
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2024-10-27 09:29:15 +03:00 |
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MihailRis
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4ea4224452
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increase SKY_LIGHT_MUL
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2024-10-24 13:38:43 +03:00 |
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MihailRis
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0c4cdeaa87
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add entities renderer tint support
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2024-07-20 19:35:43 +03:00 |
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MihailRis
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4197746c69
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add entity shader
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2024-07-20 17:13:03 +03:00 |
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MihailRis
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8e159009eb
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refactor res/shaders
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2024-07-20 16:05:06 +03:00 |
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MihailRis
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ad5814060d
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update vignette calculation formula
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2024-06-13 23:37:29 +03:00 |
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Rost Alexeev
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f7310cd5f2
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Update screen.glslf
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2024-06-13 19:25:31 +02:00 |
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Rost Alexeev
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f8d814aab5
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Update screen.glslf
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2024-06-11 21:50:07 +02:00 |
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Rost Alexeev
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a6c8da521c
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Vignette effect to screen
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2024-06-10 16:43:47 +02:00 |
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MihailRis
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8ea3db9962
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screen shader replaced with default
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2024-03-08 21:54:17 +03:00 |
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MihailRis
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8ed65ca51e
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post-processing test
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2024-03-08 21:49:38 +03:00 |
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MihailRis
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3862dbda66
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contentpack remove feature WIP
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2024-02-29 23:47:07 +03:00 |
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InfiniteCoder
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f02859ea00
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Fix block preview transparency and offset issues
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2024-02-26 20:44:17 +03:00 |
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MihailRis
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241d15e349
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ContentPackRuntime + refactor
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2024-02-08 20:53:12 +03:00 |
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MihailRis
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a4a5aef422
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skybox: added moon and stars
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2024-01-26 02:49:42 +03:00 |
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MihailRis
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ac9d0d7993
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shader fix
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2024-01-18 23:27:33 +03:00 |
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MihailRis
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d7f2771da4
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lua: pack.get_folder(pack_name) + shader fix
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2024-01-17 23:10:06 +03:00 |
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MihailRis
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dfeb7293b2
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Fixed sky lighting intensity and color
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2024-01-09 19:42:39 +03:00 |
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MihailRis
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9e1a7213c7
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Small fix
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2023-12-29 16:23:12 +03:00 |
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MihailRis
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bf13c517ab
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Test garbage removed
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2023-12-29 14:41:21 +03:00 |
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MihailRis
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74af65f320
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Sky artifacts fix
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2023-12-29 14:40:33 +03:00 |
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MihailRis
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5d4e67fdb1
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Fog update
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2023-12-27 11:38:39 +03:00 |
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MihailRis
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7327c92ef1
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Fog factor changed
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2023-12-04 01:11:20 +03:00 |
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MihailRis
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b89ee052c5
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Fog range changed to 0..1
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2023-12-03 23:53:37 +03:00 |
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MihailRis
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4d9e43bf03
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Fog fix
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2023-12-03 23:49:58 +03:00 |
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MihailRis
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4de2d77150
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sky-lights fix, graphics.skybox-resolution
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2023-12-03 23:36:54 +03:00 |
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MihailRis
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1fda002e0b
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Actual 3D block icons
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2023-12-01 13:56:35 +03:00 |
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MihailRis
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d6c6d13786
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Actually added ui3d shader
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2023-11-30 21:13:45 +03:00 |
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MihailRis
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a60cc70246
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GLSL 'include' support
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2023-11-28 16:13:49 +03:00 |
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MihailRis
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c08c31b0ad
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day-night loop, dynamic skybox, clock on debug panel
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2023-11-28 11:01:22 +03:00 |
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MihailRis
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3021087bf0
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Merge branch 'main' into main
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2023-11-22 22:21:50 +03:00 |
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MihailRis
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b6a8358e9e
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Added bindings for mouse clicks, fixed lights
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2023-11-22 21:15:12 +03:00 |
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@clasher113
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efdc494aaf
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BlocksRenderer light compressing & fix
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2023-11-22 19:35:56 +02:00 |
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@clasher113
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a48af43008
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Revert "BlocksRenderer light conpressing & fix"
This reverts commit 13a96413922ce46e32e03bb1606a8512117521bf.
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2023-11-22 19:18:03 +02:00 |
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@clasher113
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13a9641392
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BlocksRenderer light conpressing & fix
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2023-11-22 19:15:26 +02:00 |
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