Actually added ui3d shader

This commit is contained in:
MihailRis 2023-11-30 21:13:45 +03:00
parent 11d00dbbf8
commit d6c6d13786
2 changed files with 23 additions and 0 deletions

9
res/shaders/ui3d.glslf Normal file
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@ -0,0 +1,9 @@
in vec2 a_textureCoord;
in vec4 a_color;
out vec4 f_color;
uniform sampler2D u_texture;
void main(){
f_color = a_color * texture(u_texture, a_textureCoord);
}

14
res/shaders/ui3d.glslv Normal file
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layout (location = 0) in vec3 v_position;
layout (location = 1) in vec2 v_textureCoord;
layout (location = 2) in vec4 v_color;
out vec2 a_textureCoord;
out vec4 a_color;
uniform mat4 u_projview;
void main(){
a_textureCoord = v_textureCoord;
a_color = v_color;
gl_Position = u_projview * vec4(v_position, 1.0);
}