InfiniteCoder
85239004e3
window/
2024-08-06 00:07:33 +03:00
InfiniteCoder
f66d0ce7fd
physics/
2024-08-06 00:07:00 +03:00
InfiniteCoder
54f15ecaea
maths/
2024-08-06 00:06:23 +03:00
InfiniteCoder
79ccde35b7
lighting/
2024-08-06 00:05:41 +03:00
InfiniteCoder
eb6bb19dc6
interfaces/
2024-08-06 00:04:32 +03:00
InfiniteCoder
8f9c7eb7ff
data/
2024-08-05 23:59:42 +03:00
InfiniteCoder
9f9b9f2d64
world/
2024-08-05 23:49:11 +03:00
InfiniteCoder
c7755040bd
voxels/
2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd
items/ + objects/ + util/
2024-08-04 22:26:08 +03:00
InfiniteCoder
3aa0298c85
files/
2024-08-04 17:08:11 +03:00
InfiniteCoder
e6da3638f0
Logger.hpp
2024-08-04 12:46:03 +03:00
InfiniteCoder
e1e3456139
content/
2024-08-04 12:45:08 +03:00
InfiniteCoder
a745507ddd
coders/
2024-08-04 11:23:08 +03:00
InfiniteCoder
d5dc68dd38
Root includes
2024-08-04 10:24:11 +03:00
MihailRis
47db626145
refactor: PVS-Studio warnings fixes
2024-08-04 01:30:52 +03:00
Vyacheslav Ivanov
3621e7ce1b
fix: PVS-Studio V522 mark false
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:00:10 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
Vyacheslav Ivanov
a20ffee7cb
fix: optimization: PVS-Studio warning V823
...
Replaced 'push_back' with 'emplace_back' for better performance in containers.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:44:51 +03:00
Vyacheslav Ivanov
aecd0f5db9
fix: optimization: PVS-Studio warning V832
...
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:44:10 +03:00
Vyacheslav Ivanov
c858913a2f
fix: optimization: PVS-Studio warning V807
...
Created references to avoid using repeated expressions, improving performance across multiple instances.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:43:12 +03:00
MihailRis
ba046a52c0
Revert "fix: optimization: Various PVS-Studio warnings"
2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov
35d26a771f
fix: optimization: PVS-Studio warning V801
...
Redefined the second function argument as a const reference instead of by value to improve performance.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 06:18:05 +03:00
Vyacheslav Ivanov
c4cc71623d
fix: optimization: PVS-Studio warning V807
...
Created references to avoid using repeated expressions, improving performance across multiple instances.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 06:07:50 +03:00
Vyacheslav Ivanov
2c1103307f
fix: optimization: PVS-Studio warning V813
...
Passing large objects by const reference avoids unnecessary copying and enhances efficiency.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 05:35:55 +03:00
Vyacheslav Ivanov
7fbd32b8df
fix: optimization: PVS-Studio warning V823
...
Replaced 'push_back' with 'emplace_back' for better performance in containers.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 02:38:53 +03:00
Vyacheslav Ivanov
5dd7a15c09
fix: optimization: PVS-Studio warning V832
...
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 01:57:43 +03:00
MihailRis
c0ba5be458
add framerate control
2024-07-28 22:31:27 +03:00
MihailRis
a856b4f140
add framerate control (WIP)
2024-07-25 22:33:21 +03:00
MihailRis
18d473b673
improve parsing error alert
2024-07-24 17:11:43 +03:00
MihailRis
7c6d620560
add setting camera.inertia & add display settings menu page
2024-07-15 14:23:31 +03:00
MihailRis
24ecb94942
fix cameras loading
2024-07-12 00:20:22 +03:00
MihailRis
9623f35862
feat: world files resources file loading
2024-07-11 23:48:13 +03:00
MihailRis
45c4da048c
feat: saving/loading resource entries
2024-07-11 21:56:27 +03:00
MihailRis
f4d3e62b3f
add chunk 'entities' flag
2024-07-05 23:26:17 +03:00
MihailRis
c8666910ce
feat: loading entities (WIP)
2024-07-05 22:51:03 +03:00
MihailRis
f0270d3391
feat: saving entities (WIP)
2024-07-05 05:16:31 +03:00
MihailRis
f135896683
add entities indexing
2024-06-26 18:14:04 +03:00
MihailRis
ee9f1639e9
refactor Content
2024-06-25 22:37:53 +03:00
MihailRis
20ef11e5a2
add bytearray:append(b)
2024-06-16 21:00:50 +03:00
MihailRis
607d30fd33
fix: WorldRegions (issue #239 )
2024-06-13 00:26:54 +03:00
MihailRis
166c340098
add automatic 'content' folder creation
2024-06-08 10:03:16 +03:00
MihailRis
d292ef130c
Merge pull request #235 from MihailRis/blocks_meta
...
WorldRegions refactor
2024-06-07 14:54:45 +03:00
MihailRis
14911aa30f
remove old bindings format support
2024-06-07 14:13:49 +03:00
MihailRis
c67e4b04bb
refactor: WorldRegions and chunks saving
2024-06-07 14:04:25 +03:00
MihailRis
40746043ee
Merge branch 'main' into blocks_meta
2024-06-07 10:28:45 +03:00
Pugemon
f25a425cb9
Optimize parameter passing to avoid unnecessary copying
2024-06-07 04:00:38 +03:00
MihailRis
86bbece599
Merge branch 'main' into blocks_meta
2024-06-06 12:23:20 +03:00
MihailRis
57fd91b417
file.exists, ... completely nothrow
2024-06-03 18:23:00 +03:00
MihailRis
4e2ba865f3
controls.json -> controls.toml
2024-06-02 22:10:39 +03:00
MihailRis
3003386670
chunk flags converted to a bitfield
2024-05-31 11:59:12 +03:00