MihailRis
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c6951e0965
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add in-game chat & update gui post-runnables timing & fix panel elements removal
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2025-01-18 07:17:52 +03:00 |
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MihailRis
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209490192c
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add 'min-size' ui property
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2025-01-18 06:37:27 +03:00 |
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MihailRis
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0ce5e23a2a
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add 'min-length' panel property
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2025-01-18 05:55:02 +03:00 |
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MihailRis
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177994b9fd
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Merge branch 'main' into suspend-players
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2025-01-17 03:59:02 +03:00 |
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MihailRis
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2fa71b3bf0
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feat: players interpolation & add hud.set_allow_pause(...)
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2025-01-17 01:44:46 +03:00 |
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MihailRis
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8aee8d81fb
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fix: player name still visible after player removal
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2025-01-16 05:55:49 +03:00 |
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GHOST11111100
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acb07c6664
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fixed color code highlight
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2025-01-15 21:28:52 +03:00 |
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GHOST11111100
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a93af583d1
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added color code escaping
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2025-01-15 21:22:13 +03:00 |
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GHOST11111100
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6ca8dc18cf
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fix hex code length and use a exists hex to int method;
added docs for color codes
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2025-01-15 20:09:30 +03:00 |
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GHOST11111100
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9ce34080f7
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fixed engine hang when using other special characters
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2025-01-15 19:07:48 +03:00 |
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GHOST11111100
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6d9771bc32
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added base hex color parser, and md statement
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2025-01-15 18:42:16 +03:00 |
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MihailRis
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22c7cb8398
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add on_chunk_present and on_chunk_remove events
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2025-01-12 05:41:42 +03:00 |
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MihailRis
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29e018cff8
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fix chunk mesh refreshing
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2025-01-11 20:11:29 +03:00 |
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MihailRis
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dbf366eca3
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fixes
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2025-01-07 23:49:09 +03:00 |
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MihailRis
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0a1a16299e
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move menu pages loader to Lua & add gui.load_document, file.ext(), file.prefix() & add core:gui_util module
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2025-01-06 16:07:16 +03:00 |
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MihailRis
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435a8299b7
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fix temporary pages
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2025-01-05 23:41:00 +03:00 |
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MihailRis
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9d7816a286
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fix grass lighting
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2025-01-03 13:00:25 +03:00 |
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MihailRis
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4d0b9f049b
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fix small dumb legacy memory leak
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2025-01-03 00:07:25 +03:00 |
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MihailRis
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a3d35cd10f
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add gui.alert & critical fixes
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2025-01-02 21:59:18 +03:00 |
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MihailRis
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b9ff1db086
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feat: key pressed event interception & 'owner' input.add_callback third argument
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2025-01-02 20:51:43 +03:00 |
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MihailRis
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7fce735ca1
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add gui.confirm(...)
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2025-01-02 16:53:28 +03:00 |
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MihailRis
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17dcbe98ab
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fix clang-check warnings
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2025-01-01 16:06:44 +03:00 |
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MihailRis
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1f47f38256
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feat: 'CTRL + Up/Down' in multiline textbox
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2024-12-31 14:39:07 +03:00 |
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MihailRis
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cb9690ebc7
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add 'cursor' ui property
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2024-12-30 21:41:05 +03:00 |
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MihailRis
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10f0bd0290
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refactor
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2024-12-30 17:25:51 +03:00 |
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MihailRis
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ab5a62c3aa
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add new block.get_AXIS functions overloads & add rotation support to base:falling_block
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2024-12-29 21:48:36 +03:00 |
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MihailRis
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c1b311f3c4
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refactor: change pointer parameters to references for Level and Content in various classes
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2024-12-25 18:53:53 +03:00 |
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MihailRis
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5e76cdfadc
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rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
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2024-12-25 12:13:03 +03:00 |
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MihailRis
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b4abecc764
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refactor
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2024-12-24 11:31:54 +03:00 |
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MihailRis
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ecbdb09eff
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Merge branch 'main' into headless-mode
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2024-12-24 05:48:02 +03:00 |
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MihailRis
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f1c7317c5a
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fix non-skipping particles
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2024-12-24 05:35:02 +03:00 |
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MihailRis
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344df27f61
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minor refactor
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2024-12-24 05:14:51 +03:00 |
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MihailRis
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52494a680c
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upgrade emitters garbage collection
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2024-12-23 17:26:22 +03:00 |
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MihailRis
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e899575a7a
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update Emitter randomizer
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2024-12-23 16:54:25 +03:00 |
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MihailRis
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7f95306c65
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add 'min_angular_vel', 'max_angular_vel' properties
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2024-12-23 16:48:07 +03:00 |
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MihailRis
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6ac088f7b9
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set default particles render distance to 32
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2024-12-23 16:34:08 +03:00 |
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MihailRis
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6be640458d
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fix particles lighting
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2024-12-23 16:26:45 +03:00 |
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MihailRis
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c6de7f62fe
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add 'angle_spread' property
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2024-12-23 16:04:48 +03:00 |
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MihailRis
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0da25f05d6
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Merge branch 'main' into headless-mode
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2024-12-23 14:13:59 +03:00 |
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MihailRis
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90b1f63406
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update leaves texture & update mip-mapping settings
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2024-12-23 14:13:45 +03:00 |
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MihailRis
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096092303f
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add 'graphics.chunk-max-vertices-dense' setting
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2024-12-23 14:07:59 +03:00 |
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MihailRis
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ba0610d857
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Merge branch 'main' into headless-mode
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2024-12-21 09:03:30 +03:00 |
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MihailRis
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a5a72af796
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fix msvc build
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2024-12-21 08:31:58 +03:00 |
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MihailRis
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dc8f5e7873
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add 'graphics.dense-render' setting
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2024-12-21 08:13:05 +03:00 |
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MihailRis
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954724c837
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add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false
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2024-12-21 06:41:03 +03:00 |
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MihailRis
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d745a34657
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refactor
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2024-12-18 04:13:33 +03:00 |
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MihailRis
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1c18c02092
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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MihailRis
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e0b3425eff
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migrate blocks interaction (scripting) to global chunks storage (WIP)
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2024-12-13 05:54:41 +03:00 |
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MihailRis
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863146cf6b
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move PlayerController to LevelScreen
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2024-12-11 23:42:59 +03:00 |
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MihailRis
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5ffc054d75
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refactor
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2024-12-09 01:12:41 +03:00 |
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