623 Commits

Author SHA1 Message Date
MihailRis
c6951e0965 add in-game chat & update gui post-runnables timing & fix panel elements removal 2025-01-18 07:17:52 +03:00
MihailRis
209490192c add 'min-size' ui property 2025-01-18 06:37:27 +03:00
MihailRis
0ce5e23a2a add 'min-length' panel property 2025-01-18 05:55:02 +03:00
MihailRis
177994b9fd Merge branch 'main' into suspend-players 2025-01-17 03:59:02 +03:00
MihailRis
2fa71b3bf0 feat: players interpolation & add hud.set_allow_pause(...) 2025-01-17 01:44:46 +03:00
MihailRis
8aee8d81fb fix: player name still visible after player removal 2025-01-16 05:55:49 +03:00
GHOST11111100
acb07c6664 fixed color code highlight 2025-01-15 21:28:52 +03:00
GHOST11111100
a93af583d1 added color code escaping 2025-01-15 21:22:13 +03:00
GHOST11111100
6ca8dc18cf fix hex code length and use a exists hex to int method;
added docs for color codes
2025-01-15 20:09:30 +03:00
GHOST11111100
9ce34080f7 fixed engine hang when using other special characters 2025-01-15 19:07:48 +03:00
GHOST11111100
6d9771bc32 added base hex color parser, and md statement 2025-01-15 18:42:16 +03:00
MihailRis
22c7cb8398 add on_chunk_present and on_chunk_remove events 2025-01-12 05:41:42 +03:00
MihailRis
29e018cff8 fix chunk mesh refreshing 2025-01-11 20:11:29 +03:00
MihailRis
dbf366eca3 fixes 2025-01-07 23:49:09 +03:00
MihailRis
0a1a16299e move menu pages loader to Lua & add gui.load_document, file.ext(), file.prefix() & add core:gui_util module 2025-01-06 16:07:16 +03:00
MihailRis
435a8299b7 fix temporary pages 2025-01-05 23:41:00 +03:00
MihailRis
9d7816a286 fix grass lighting 2025-01-03 13:00:25 +03:00
MihailRis
4d0b9f049b fix small dumb legacy memory leak 2025-01-03 00:07:25 +03:00
MihailRis
a3d35cd10f add gui.alert & critical fixes 2025-01-02 21:59:18 +03:00
MihailRis
b9ff1db086 feat: key pressed event interception & 'owner' input.add_callback third argument 2025-01-02 20:51:43 +03:00
MihailRis
7fce735ca1 add gui.confirm(...) 2025-01-02 16:53:28 +03:00
MihailRis
17dcbe98ab fix clang-check warnings 2025-01-01 16:06:44 +03:00
MihailRis
1f47f38256 feat: 'CTRL + Up/Down' in multiline textbox 2024-12-31 14:39:07 +03:00
MihailRis
cb9690ebc7 add 'cursor' ui property 2024-12-30 21:41:05 +03:00
MihailRis
10f0bd0290 refactor 2024-12-30 17:25:51 +03:00
MihailRis
ab5a62c3aa add new block.get_AXIS functions overloads & add rotation support to base:falling_block 2024-12-29 21:48:36 +03:00
MihailRis
c1b311f3c4 refactor: change pointer parameters to references for Level and Content in various classes 2024-12-25 18:53:53 +03:00
MihailRis
5e76cdfadc rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
MihailRis
b4abecc764 refactor 2024-12-24 11:31:54 +03:00
MihailRis
ecbdb09eff Merge branch 'main' into headless-mode 2024-12-24 05:48:02 +03:00
MihailRis
f1c7317c5a fix non-skipping particles 2024-12-24 05:35:02 +03:00
MihailRis
344df27f61 minor refactor 2024-12-24 05:14:51 +03:00
MihailRis
52494a680c upgrade emitters garbage collection 2024-12-23 17:26:22 +03:00
MihailRis
e899575a7a update Emitter randomizer 2024-12-23 16:54:25 +03:00
MihailRis
7f95306c65 add 'min_angular_vel', 'max_angular_vel' properties 2024-12-23 16:48:07 +03:00
MihailRis
6ac088f7b9 set default particles render distance to 32 2024-12-23 16:34:08 +03:00
MihailRis
6be640458d fix particles lighting 2024-12-23 16:26:45 +03:00
MihailRis
c6de7f62fe add 'angle_spread' property 2024-12-23 16:04:48 +03:00
MihailRis
0da25f05d6 Merge branch 'main' into headless-mode 2024-12-23 14:13:59 +03:00
MihailRis
90b1f63406 update leaves texture & update mip-mapping settings 2024-12-23 14:13:45 +03:00
MihailRis
096092303f add 'graphics.chunk-max-vertices-dense' setting 2024-12-23 14:07:59 +03:00
MihailRis
ba0610d857 Merge branch 'main' into headless-mode 2024-12-21 09:03:30 +03:00
MihailRis
a5a72af796 fix msvc build 2024-12-21 08:31:58 +03:00
MihailRis
dc8f5e7873 add 'graphics.dense-render' setting 2024-12-21 08:13:05 +03:00
MihailRis
954724c837 add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false 2024-12-21 06:41:03 +03:00
MihailRis
d745a34657 refactor 2024-12-18 04:13:33 +03:00
MihailRis
1c18c02092 move Chunks from Level to Player 2024-12-17 19:40:00 +03:00
MihailRis
e0b3425eff migrate blocks interaction (scripting) to global chunks storage (WIP) 2024-12-13 05:54:41 +03:00
MihailRis
863146cf6b move PlayerController to LevelScreen 2024-12-11 23:42:59 +03:00
MihailRis
5ffc054d75 refactor 2024-12-09 01:12:41 +03:00