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PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
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VoxelEngine/src/engine
History
MihailRis bcfdb6196a add 'istoplevel' argument to input.add_callback
2025-11-16 14:25:16 +03:00
..
CoreParameters.hpp
refactor: Engine, EnginePaths, move CoreParameters to new header
2025-11-09 19:56:46 +03:00
Engine.cpp
add 'istoplevel' argument to input.add_callback
2025-11-16 14:25:16 +03:00
Engine.hpp
feat: refresh on demand in menu (adaptive framerate)
2025-11-09 22:22:24 +03:00
EnginePaths.cpp
add app.start_debug_instance
2025-11-15 16:57:24 +03:00
EnginePaths.hpp
add app.start_debug_instance
2025-11-15 16:57:24 +03:00
Mainloop.cpp
make adaptive menu fps optional ('display.adaptive-menu-fps' flag)
2025-11-10 00:25:38 +03:00
Mainloop.hpp
rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
2024-12-25 12:13:03 +03:00
PostRunnables.hpp
rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
2024-12-25 12:13:03 +03:00
ServerMainloop.cpp
refactor: move and rename EnginePaths
2025-11-09 20:13:59 +03:00
ServerMainloop.hpp
rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
2024-12-25 12:13:03 +03:00
Time.hpp
rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
2024-12-25 12:13:03 +03:00
WindowControl.cpp
add app.set_title
2025-11-10 20:48:26 +03:00
WindowControl.hpp
feat: refresh on demand in menu (adaptive framerate)
2025-11-09 22:22:24 +03:00
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