VoxelEngine/res/generators/default.lua
2024-08-14 18:44:32 +03:00

16 lines
454 B
Lua

function generate_heightmap(x, y, w, h)
local umap = Heightmap(w, h)
local vmap = Heightmap(w, h)
umap:noise({x+521, y+73}, 0.05, 1, 20.8)
umap:noise({x+51, y+75}, 0.05, 1, 21.8)
vmap:noise({x+521, y+70}, 0.1, 3, 35.8)
vmap:noise({x+95, y+246}, 0.15, 3, 35.8)
local map = Heightmap(w, h)
map:noise({x, y}, 0.02, 6, 0.2)
map:noise({x, y}, 0.06, 7, 0.5, umap, vmap)
map:mul(0.3)
map:add(0.3)
return map
end