VoxelEngine/src/world/WorldGenerators.h
2024-02-23 17:12:00 +09:00

36 lines
935 B
C++

#ifndef WORLD_WORLDGENERATORS_H_
#define WORLD_WORLDGENERATORS_H_
#include "../voxels/WorldGenerator.h"
#include "../content/Content.h"
#include <map>
#include <vector>
#include <string>
typedef WorldGenerator* (*gen_constructor) (const Content*);
class WorldGenerators {
static inline std::map<std::string, gen_constructor> generators = *(new std::map<std::string, gen_constructor>);
public:
template <typename T>
static void addGenerator(std::string id);
static std::vector<std::string> getGeneratorsIDs();
static std::string getDefaultGeneratorID();
static WorldGenerator* createGenerator(std::string id, const Content* content);
};
template <typename T>
void WorldGenerators::addGenerator(std::string id) {
generators[id] =
[] (const Content* content)
{
return (WorldGenerator*) new T(content);
};
}
#endif /* WORLD_WORLDGENERATORS_H_ */