60 lines
2.3 KiB
Markdown
60 lines
2.3 KiB
Markdown
# Scripting
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Project uses LuaJIT as a scripting language.
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Subsections:
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- [Engine events](scripting/events.md)
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- [User input](scripting/user-input.md)
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- [Filesystem and serialization](scripting/filesystem.md)
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- [UI properties and methods](scripting/ui.md)
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- [Entities and components](scripting/ecs.md)
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- [Libraries](#)
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- [app](scripting/builtins/libapp.md)
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- [base64](scripting/builtins/libbase64.md)
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- [bjson, json, toml](scripting/filesystem.md)
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- [block](scripting/builtins/libblock.md)
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- [byteutil](scripting/builtins/libbyteutil.md)
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- [cameras](scripting/builtins/libcameras.md)
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- [entities](scripting/builtins/libentities.md)
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- [file](scripting/builtins/libfile.md)
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- [gfx.blockwraps](scripting/builtins/libgfx-blockwraps.md)
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- [gfx.particles](particles.md#gfxparticles-library)
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- [gfx.text3d](3d-text.md#gfxtext3d-library)
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- [gui](scripting/builtins/libgui.md)
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- [hud](scripting/builtins/libhud.md)
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- [input](scripting/builtins/libinput.md)
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- [inventory](scripting/builtins/libinventory.md)
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- [item](scripting/builtins/libitem.md)
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- [mat4](scripting/builtins/libmat4.md)
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- [network](scripting/builtins/libnetwork.md)
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- [pack](scripting/builtins/libpack.md)
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- [player](scripting/builtins/libplayer.md)
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- [quat](scripting/builtins/libquat.md)
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- [rules](scripting/builtins/librules.md)
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- [time](scripting/builtins/libtime.md)
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- [utf8](scripting/builtins/libutf8.md)
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- [vec2, vec3, vec4](scripting/builtins/libvecn.md)
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- [world](scripting/builtins/libworld.md)
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- [Module core:bit_converter](scripting/modules/core_bit_converter.md)
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- [Module core:data_buffer](scripting/modules/core_data_buffer.md)
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- [Module core:vector2, core:vector3](scripting/modules/core_vector2_vector3.md)
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## Type annotations
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The documentation for Lua libraries uses type annotations,
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not part of Lua syntax.
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- vector - an array of three or four numbers
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- vec2 - array of two numbers
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- vec3 - array of three numbers
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- vec4 - array of four numbers
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- quat - array of four numbers - quaternion
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- matrix - array of 16 numbers - matrix
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## Core functions
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```lua
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require "packid:module_name" -- load Lua module from pack-folder/modules/
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-- no extension included, just name
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```
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