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VoxelEngine
/
res
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scripts
History
MihailRis
513bac81b5
fix crc32 in static build (
#488
)
...
fix crc32 in static build
2025-03-17 20:16:52 +03:00
..
classes.lua
add socket:available() --> int
2025-01-07 18:44:40 +03:00
hud_classes.lua
add .set_rotation(mat4)
2024-11-15 04:29:52 +03:00
hud.lua
move 'player.noclip' and 'player.flight' handlers to Lua
2024-12-23 13:51:12 +03:00
post_content.lua
add core:internal/scripts_registry module
2025-03-16 15:33:10 +03:00
stdcmd.lua
move weather back to gfx & add world:client/environment.json file
2025-03-09 22:50:45 +03:00
stdlib.lua
add inventory.decrement, inventory.set_count
2025-02-20 19:47:50 +03:00
stdmin.lua
fix crc32 in static build (
#488
)
2025-03-17 20:16:52 +03:00
world.lua
remove test script
2024-11-28 10:21:50 +03:00