62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
#pragma once
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#include "typedefs.hpp"
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#include <memory>
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#include <stdexcept>
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#include <unordered_map>
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#include "maths/UVRegion.hpp"
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#include "graphics/commons/Model.hpp"
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class Content;
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class Assets;
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class Atlas;
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class Block;
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struct UVRegion;
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struct Variant;
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struct GraphicsSettings;
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inline constexpr int GFXC_MAX_VARIANTS = 16;
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inline constexpr int GFXC_SIDES = 6;
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class ContentGfxCache {
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const Content& content;
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const Assets& assets;
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const GraphicsSettings& settings;
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// array of block sides uv regions (6 per block)
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std::unique_ptr<UVRegion[]> sideregions;
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std::unordered_map<blockid_t, model::Model> models;
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void refreshVariant(
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const Block& def,
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const Variant& variant,
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uint8_t variantIndex,
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const Atlas& atlas
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);
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public:
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ContentGfxCache(
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const Content& content,
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const Assets& assets,
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const GraphicsSettings& settings
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);
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~ContentGfxCache();
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static inline size_t getRegionIndex(
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blockid_t id, uint8_t variant, int side, bool opaque
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) {
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return ((id * GFXC_SIDES + side) * GFXC_MAX_VARIANTS + variant) * 2 + opaque;
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}
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inline const UVRegion& getRegion(blockid_t id, uint8_t variant, int side, bool dense) const {
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return sideregions[getRegionIndex(id, variant, side, !dense)];
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}
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const model::Model& getModel(blockid_t id) const;
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void refresh(const Block& block, const Atlas& atlas);
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void refresh();
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};
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