2024-07-27 13:36:29 +03:00

1.3 KiB

player library

player.get_pos(playerid: int) -> number, number, number

Returns x, y, z coordinates of the player

player.set_pos(playerid: int, x: number, y: number, z: number)

Set player position

player.get_rot(playerid: int) -> number, number, number

Returns x, y, z of camera rotation (radians)

player.set_rot(playerid: int, x: number, y: number, z: number)

Set camera rotation (radians)

player.get_inventory(playerid: int) -> int, int

Returns player inventory ID and selected slot index (0-9)

player.is_flight() -> bool
player.set_flight(bool)

Getter and setter for player flight mode

player.is_noclip() -> bool
player.set_noclip(bool)

Getter and setter for player noclip mode (collisions disabled)

player.set_spawnpoint(playerid: int, x: number, y: number, z: number)
player.get_spawnpoint(playerid: int) -> number, number, number

Point setter and getter added by player

player.get_selected_block(playerid: int) -> x,y,z

Returns position of the selected block or nil

player.get_selected_entity(playerid: int) -> int

Returns unique indentifier of the entity selected by player

player.get_entity(playerid: int) -> int

Returns unique identifier of the player entity