A-lex-Ra
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0ca6485b7e
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delete extra faces
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2023-12-18 07:19:33 +06:00 |
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A-lex-Ra
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785cd215a8
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delete extra
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2023-12-17 22:57:43 +06:00 |
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A-lex-Ra
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88280f8002
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render refactoring
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2023-12-17 21:52:00 +06:00 |
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A-lex-Ra
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f5862a0ad6
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aabb render fix
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2023-12-11 15:01:32 +06:00 |
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MihailRis
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287b530a4c
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Another AABB blocks render fix
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2023-12-10 23:42:46 +03:00 |
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MihailRis
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8e7f6e2518
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AABB blocks render fix
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2023-12-09 19:43:49 +03:00 |
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MihailRis
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551b230b94
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Minor refactor
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2023-12-07 13:45:34 +03:00 |
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MihailRis
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e3f7f7218f
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AABB blocks render fix + new test block: pipe
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2023-12-07 01:34:54 +03:00 |
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MihailRis
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af2786164a
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BlocksRenderer pseudo-lights update
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2023-12-05 14:10:50 +03:00 |
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MihailRis
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81704140a7
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Added pane rotation profile
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2023-12-05 11:13:09 +03:00 |
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MihailRis
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788234ab94
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New trackbar + pane lights fix
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2023-12-05 10:51:44 +03:00 |
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MihailRis
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64f6f17386
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AABB blocks rotation support (WIP part 3)
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2023-12-05 10:25:43 +03:00 |
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MihailRis
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7f9e87cea2
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AABB blocks rotation support (WIP part 2)
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2023-12-05 10:01:26 +03:00 |
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MihailRis
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9d941e934c
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BlocksRenderer minor refactor
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2023-12-05 09:07:52 +03:00 |
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Ara
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e45d85bc5a
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minimize defines
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2023-12-04 22:50:00 +06:00 |
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MihailRis
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0c764bcbd9
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AABB blocks rotation support (WIP part 1)
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2023-12-04 15:52:09 +03:00 |
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MihailRis
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8bc8eb14bd
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Block rotation profiles
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2023-12-04 09:38:55 +03:00 |
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MihailRis
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105b8058e6
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Wood lights fix + player position loading fix
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2023-12-04 04:22:08 +03:00 |
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MihailRis
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ba83b27179
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Preparing for blocks coord-systems
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2023-12-03 04:51:37 +03:00 |
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MihailRis
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b651c8aece
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BlocksRenderer optimized for normal blocks
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2023-12-03 03:40:47 +03:00 |
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@clasher113
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c691183bf8
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2023-11-30 14:05:23 +02:00 |
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MihailRis
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0c35eeb072
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aabb block shape WIP + common refactor
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2023-11-30 14:48:38 +03:00 |
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@clasher113
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d11f4b7348
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2023-11-30 08:39:56 +02:00 |
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MihailRis
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1d5037893c
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General refactor
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2023-11-30 04:30:40 +03:00 |
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@clasher113
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ff0e617732
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Grass rendering behing water fix
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2023-11-28 22:07:37 +02:00 |
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MihailRis
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a14ddceb47
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Lamps render fix
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2023-11-24 21:17:54 +03:00 |
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MihailRis
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568c612970
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Backlight setting
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2023-11-23 14:10:08 +03:00 |
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@clasher113
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efdc494aaf
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BlocksRenderer light compressing & fix
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2023-11-22 19:35:56 +02:00 |
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@clasher113
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a48af43008
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Revert "BlocksRenderer light conpressing & fix"
This reverts commit 13a96413922ce46e32e03bb1606a8512117521bf.
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2023-11-22 19:18:03 +02:00 |
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@clasher113
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13a9641392
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BlocksRenderer light conpressing & fix
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2023-11-22 19:15:26 +02:00 |
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MihailRis
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b472626d8d
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Backlight for tranparent blocks
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2023-11-22 18:58:40 +03:00 |
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MihailRis
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d92347097e
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ContentGfxCache
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2023-11-22 14:53:35 +03:00 |
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MihailRis
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fb8d220cca
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Blocks atlas is auto-assembling now
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2023-11-22 01:53:48 +03:00 |
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MihailRis
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3b03464d27
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Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
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2023-11-21 11:38:59 +03:00 |
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@clasher113
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9fdc2abb4e
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Block render fix
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2023-11-20 12:30:24 +02:00 |
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@clasher113
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cd3cf70710
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Chunks meshes indexing
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2023-11-20 09:16:07 +02:00 |
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@clasher113
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45d90cc693
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Optimization
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2023-11-19 15:37:18 +02:00 |
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MihailRis
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6392f63604
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Refactor, GUI::storage (map for direct access to panels)
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2023-11-17 14:26:54 +03:00 |
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MihailRis
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be980b2aa6
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Minor refactor
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2023-11-15 13:38:42 +03:00 |
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MihailRis
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6b5e8406b3
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Fixed block sides lights
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2023-11-12 19:43:27 +03:00 |
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MihailRis
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8161d84e36
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Fixed blocks UV
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2023-11-12 14:03:31 +03:00 |
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MihailRis
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163fdd2e37
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Inventory blocks render fix
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2023-11-12 05:52:14 +03:00 |
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MihailRis
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55538d3b02
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Atlas padding, mip-mapping
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2023-11-12 04:42:04 +03:00 |
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MihailRis
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26935473a3
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Water render fix, minor refactor, README.md update
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2023-11-06 00:48:03 +03:00 |
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MihailRis
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754c5b80d0
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voxels renderer rebuilt, WorldFiles fix
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2023-11-02 13:23:52 +03:00 |
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