MihailRis
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d5877a342f
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feature: bone model overriding
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2024-07-16 10:00:40 +03:00 |
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MihailRis
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8bb736bef0
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add skeleton:is_visible(...), skeleton:set_visible(...)
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2024-07-15 12:05:11 +03:00 |
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MihailRis
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055781eeaf
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add skeleton:index(...) and player test model
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2024-07-15 08:56:27 +03:00 |
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MihailRis
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8617784084
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fix blocks placing when crouching
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2024-07-13 04:48:03 +03:00 |
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MihailRis
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60f4f33180
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rename rig to skeleton
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2024-07-10 04:28:12 +03:00 |
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MihailRis
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2c7b5de50a
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refactor src/objects/rigging
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2024-07-07 23:44:57 +03:00 |
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MihailRis
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c8666910ce
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feat: loading entities (WIP)
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2024-07-05 22:51:03 +03:00 |
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MihailRis
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f0270d3391
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feat: saving entities (WIP)
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2024-07-05 05:16:31 +03:00 |
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MihailRis
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39d850a48c
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add modeltree:set_texture
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2024-07-03 03:33:39 +03:00 |
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MihailRis
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42ea88501d
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add modeltree:get_matrix, :set_matrix
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2024-07-02 22:13:16 +03:00 |
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MihailRis
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56ef207b7d
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update entities render to use rigs
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2024-07-02 15:04:41 +03:00 |
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MihailRis
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beac332c96
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update RigConfig
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2024-07-01 05:30:27 +03:00 |
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MihailRis
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50f9bd508a
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update rigging
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2024-06-30 20:35:42 +03:00 |
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