color update

This commit is contained in:
lllzebralll 2022-06-28 15:36:55 +03:00
parent 6162bf5573
commit c38eeaa57d

View File

@ -107,7 +107,7 @@ bool chunks_comparator(size_t i, size_t j) {
void draw_world(Camera* camera, Assets* assets, Chunks* chunks,
bool occlusion, bool devdata){
glClearColor(0.7f,0.71f,0.73f,1);
glClearColor(0.7f,0.81f,1.0f,1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_DEPTH_TEST);