Merge pull request #518 from MihailRis/iframe

iframe
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MihailRis 2025-04-19 20:54:23 +03:00 committed by GitHub
commit 6403757354
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14 changed files with 477 additions and 358 deletions

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@ -195,6 +195,11 @@ Here, *color* can be specified in the following ways:
| data:set_data(data: table<int>) | replaces pixel data (width * height * 4 numbers) |
| data:create_texture(name: str) | creates and shares texture to renderer |
## Inline frame (iframe)
| Name | Type | Read | Write | Description |
|----------|--------|------|-------|-----------------------------|
| src | string | yes | yes | id of the embedded document |
## Inventory

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@ -154,6 +154,12 @@ The key code for comparison can be obtained via `input.keycode("key_name")`
- `supplier` - Lua function - value supplier
- `change-on-release` - Call consumer on trackbar release only. Type: boolean. Default: false
## Inline frame - *iframe*
Container for embedding an external document. Content is scaling to the iframe size.
- `src` - document id in the format `pack:name` (`pack/layouts/name.xml`)
# Inventory elements
## *inventory*

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@ -196,11 +196,17 @@ document["worlds-panel"]:clear()
| data:set_data(data: table<int>) | заменяет данные пикселей (ширина * высота * 4 чисел) |
| data:create_texture(name: str) | создаёт и делится текстурой с рендерером |
## Inventory (inventory)
## Рамка встраивания (iframe)
| Название | Тип | Чтение | Запись | Описание |
|----------|--------|--------|--------|----------------------------|
| src | string | да | да | id встраиваемого документа |
## Инвентарь (inventory)
Свойства:
| Название | Тип | Чтение | Запись | Описание |
| --------- | --- | ------ | ------ | ----------------------------------------- |
|-----------|-----|--------|--------|-------------------------------------------|
| inventory | int | да | да | id инвентаря, к которому привязан элемент |

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@ -155,6 +155,12 @@
- `supplier` - lua функция-поставщик значения
- `change-on-release` - Вызов функции-приемника (consumer) происходит только тогда, когда пользователь отпускает указатель. Тип: логический. По-умолчанию: false
## Рамка встраивания - *iframe*
Контейнер для встраивания внешнего документа. Масштабирует содержимое под свой размер.
- `src` - id документа в формате `пак:имя` (`пак/layouts/имя.xml`)
# Элементы инвентаря
## Инвентарь - *inventory*

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@ -0,0 +1,69 @@
<splitbox id="editorRoot" orientation="horizontal" split-pos="0.3">
<splitbox split-pos="0.75">
<panel interval="2" color="0" padding="2">
<textbox pos="2" sub-consumer="filter_files"></textbox>
<panel id="filesList" color="#00000010" interval="6" padding="4"
size-func="-1,-45" pos="2,38">
<!-- content is generated in script -->
</panel>
</panel>
<panel id="problemsLog"
color="#00000010"
padding="5,15,5,15">
<label margin="0,0,0,5">@Problems</label>
</panel>
</splitbox>
<splitbox id="editorContainer" split-pos="0.8">
<container color="#00000080"
onclick="document.editor.focused = true document.editor.caret = -1">
<container size-func="-1,30" color="#00000020">
<image id="lockIcon" src="gui/lock" tooltip="@Read only"
interactive="true" onclick="unlock_access()"
color="#FFFFFF80" size="16" pos="4,6"
hover-color="#1080FF"></image>
<panel orientation="horizontal" gravity="top-right"
size="60,16" padding="8" interval="8" color="0">
<image id="saveIcon" src="gui/save" tooltip="@Save"
enabled="false" interactive="true"
hover-color="#1080FF"
onclick="save_current_file()"
color="#FFFFFF80" size="16"></image>
<image id="infoIcon" src="gui/info" tooltip="@editor.info.tooltip"
enabled="true" interactive="true"
color="#FFFFFF80" size="16"></image>
<image id="syncIcon" src="gui/play" tooltip="@Run"
enabled="true" interactive="true"
hover-color="#1080FF"
onclick="run_current_file()"
color="#FFFFFF80" size="16"></image>
</panel>
<label id="title" pos="26,8"></label>
</container>
<textbox
id='editor'
pos='0,30'
color='0'
autoresize='true'
margin='0'
padding='5'
multiline='true'
line-numbers='true'
oncontrolkey='on_control_combination'
size-func="-1,40"
text-wrap='false'
scroll-step='50'
></textbox>
</container>
<splitbox orientation="horizontal" split-pos="0.4">
<panel id="traceback" padding="4" color="#000000A0">
</panel>
<textbox id="output"
padding="4"
editable="false"
markup="md"
multiline="true"
color="#000000A0">
</textbox>
</splitbox>
</splitbox>
</splitbox>

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@ -0,0 +1,270 @@
local writeables = {}
local registry = require "core:internal/scripts_registry"
local filenames
local current_file = {
filename = "",
mutable = nil
}
local warnings_all = {}
local errors_all = {}
local warning_id = 0
local error_id = 0
events.on("core:warning", function (wtype, text, traceback)
local full = wtype..": "..text
if table.has(warnings_all, full) then
return
end
local encoded = base64.encode(bjson.tobytes({frames=traceback}))
document.problemsLog:add(gui.template("problem", {
type="warning",
text=full,
traceback=encoded,
id=tostring(warning_id)
}))
warning_id = warning_id + 1
table.insert(warnings_all, full)
end)
events.on("core:error", function (msg, traceback)
local _, endindex = string.find(msg, ": ")
local full = ""
for i,frame in ipairs(traceback) do
full = full..frame.source..tostring(frame.currentline)
end
if table.has(errors_all, full) then
return
end
local encoded = base64.encode(bjson.tobytes({frames=traceback}))
document.problemsLog:add(gui.template("problem", {
type="error",
text=msg:sub(endindex),
traceback=encoded,
id=tostring(error_id)
}))
error_id = error_id + 1
table.insert(errors_all, full)
end)
local function find_mutable(filename)
local packid = file.prefix(filename)
if packid == "core" then
return
end
local saved = writeables[packid]
if saved then
return saved..":"..file.path(filename)
end
local packinfo = pack.get_info(packid)
if not packinfo then
return
end
local path = packinfo.path
if file.is_writeable(path) then
return file.join(path, file.path(filename))
end
end
local function refresh_file_title()
if current_file.filename == "" then
document.title.text = ""
return
end
local edited = document.editor.edited
current_file.modified = edited
document.saveIcon.enabled = edited
document.title.text = gui.str('File')..' - '..current_file.filename
..(edited and ' *' or '')
end
function filter_files(text)
local filtered = {}
for _, filename in ipairs(filenames) do
if filename:find(text) then
table.insert(filtered, filename)
end
end
build_files_list(filtered, text)
end
function on_control_combination(keycode)
if keycode == input.keycode("s") then
save_current_file()
elseif keycode == input.keycode("r") then
run_current_file()
end
end
function unlock_access()
if current_file.filename == "" then
return
end
pack.request_writeable(file.prefix(current_file.filename),
function(token)
writeables[file.prefix(current_file.filename)] = token
current_file.mutable = token..":"..file.path(current_file.filename)
open_file_in_editor(current_file.filename, 0, current_file.mutable)
end
)
end
function run_current_file()
if not current_file.filename then
return
end
local chunk, err = loadstring(document.editor.text, current_file.filename)
clear_output()
if not chunk then
local line, message = err:match(".*:(%d*): (.*)")
document.output:paste(
string.format(
"\n[#FF3030]%s: %s[#FFFFFF]",
gui.str("Error at line %{0}"):gsub("%%{0}", line), message)
)
return
end
local info = registry.get_info(current_file.filename)
local script_type = info and info.type or "file"
local unit = info and info.unit
save_current_file()
local func = function()
local stack_size = debug.count_frames()
xpcall(chunk, function(msg) __vc__error(msg, 1, 1, stack_size) end)
end
local funcs = {
block = block.reload_script,
item = item.reload_script,
world = world.reload_script,
hud = hud.reload_script,
component = entities.reload_component,
module = reload_module,
}
func = funcs[script_type] or func
local output = core.capture_output(function() func(unit) end)
document.output:paste(string.format("\n%s", output))
end
function clear_traceback()
local tb_list = document.traceback
tb_list:clear()
tb_list:add("<label enabled='false' margin='2'>@devtools.traceback</label>")
end
function clear_output()
local output = document.output
output.text = ""
output:paste("[#FFFFFF80]"..gui.str("devtools.output").."[#FFFFFF]")
end
events.on("core:open_traceback", function(traceback_b64)
local traceback = bjson.frombytes(base64.decode(traceback_b64))
modes:set('debug')
clear_traceback()
local tb_list = document.traceback
local srcsize = tb_list.size
for _, frame in ipairs(traceback.frames) do
local callback = ""
local framestr = ""
if frame.what == "C" then
framestr = "C/C++ "
else
framestr = frame.source..":"..tostring(frame.currentline).." "
if file.exists(frame.source) then
callback = string.format(
"open_file_in_editor('%s', %s)",
frame.source, frame.currentline-1
)
else
callback = "document.editor.text = 'Could not open source file'"
end
end
if frame.name then
framestr = framestr.."("..tostring(frame.name)..")"
end
local color = "#FFFFFF"
tb_list:add(gui.template("stack_frame", {
location=framestr,
color=color,
callback=callback,
enabled=file.exists(frame.source)
}))
end
tb_list.size = srcsize
end)
function save_current_file()
if not current_file.mutable then
return
end
file.write(current_file.mutable, document.editor.text)
current_file.modified = false
document.saveIcon.enabled = false
document.title.text = gui.str('File')..' - '..current_file.filename
document.editor.edited = false
end
function open_file_in_editor(filename, line, mutable)
local editor = document.editor
local source = file.read(filename):gsub('\t', ' ')
editor.scroll = 0
editor.text = source
editor.focused = true
editor.syntax = file.ext(filename)
if line then
time.post_runnable(function()
editor.caret = editor:linePos(line)
end)
end
document.title.text = gui.str('File') .. ' - ' .. filename
current_file.filename = filename
current_file.mutable = mutable or find_mutable(filename)
document.lockIcon.visible = current_file.mutable == nil
document.editor.editable = current_file.mutable ~= nil
document.saveIcon.enabled = current_file.modified
end
function build_files_list(filenames, selected)
local files_list = document.filesList
files_list.scroll = 0
files_list:clear()
for _, actual_filename in ipairs(filenames) do
local filename = actual_filename
if selected then
filename = filename:gsub(selected, "**"..selected.."**")
end
local parent = file.parent(filename)
local info = registry.get_info(actual_filename)
local icon = "file"
if info then
icon = info.type == "component" and "entity" or info.type
end
files_list:add(gui.template("script_file", {
path = parent .. (parent[#parent] == ':' and '' or '/'),
name = file.name(filename),
icon = icon,
unit = info and info.unit or '',
filename = actual_filename
}))
end
end
function on_open(mode)
local files_list = document.filesList
filenames = registry.filenames
table.sort(filenames)
build_files_list(filenames)
document.editorContainer:setInterval(200, refresh_file_title)
clear_traceback()
clear_output()
end

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@ -22,76 +22,9 @@
markup="md"
></textbox>
</container>
<splitbox id="editorRoot" pos="0,30" size-func="-1,gui.get_viewport()[2]-30"
orientation="horizontal" split-pos="0.3">
<splitbox split-pos="0.75">
<panel interval="2" color="0" padding="2">
<textbox pos="2" sub-consumer="filter_files"></textbox>
<panel id="filesList" color="#00000010" interval="6" padding="4"
size-func="-1,-45" pos="2,38">
<!-- content is generated in script -->
</panel>
</panel>
<panel id="problemsLog"
color="#00000010"
padding="5,15,5,15">
<label margin="0,0,0,5">@Problems</label>
</panel>
</splitbox>
<splitbox id="editorContainer" split-pos="0.8">
<container color="#00000080"
onclick="document.editor.focused = true document.editor.caret = -1">
<container size-func="-1,30" color="#00000020">
<image id="lockIcon" src="gui/lock" tooltip="@Read only"
interactive="true" onclick="unlock_access()"
color="#FFFFFF80" size="16" pos="4,6"
hover-color="#1080FF"></image>
<panel orientation="horizontal" gravity="top-right"
size="60,16" padding="8" interval="8" color="0">
<image id="saveIcon" src="gui/save" tooltip="@Save"
enabled="false" interactive="true"
hover-color="#1080FF"
onclick="save_current_file()"
color="#FFFFFF80" size="16"></image>
<image id="infoIcon" src="gui/info" tooltip="@editor.info.tooltip"
enabled="true" interactive="true"
color="#FFFFFF80" size="16"></image>
<image id="syncIcon" src="gui/play" tooltip="@Run"
enabled="true" interactive="true"
hover-color="#1080FF"
onclick="run_current_file()"
color="#FFFFFF80" size="16"></image>
</panel>
<label id="title" pos="26,8"></label>
</container>
<textbox
id='editor'
pos='0,30'
color='0'
autoresize='true'
margin='0'
padding='5'
multiline='true'
line-numbers='true'
oncontrolkey='on_control_combination'
size-func="-1,40"
text-wrap='false'
scroll-step='50'
></textbox>
</container>
<splitbox orientation="horizontal" split-pos="0.4">
<panel id="traceback" padding="4" color="#000000A0">
</panel>
<textbox id="output"
padding="4"
editable="false"
markup="md"
multiline="true"
color="#000000A0">
</textbox>
</splitbox>
</splitbox>
</splitbox>
<iframe id="editorRoot" pos="0,30" size-func="-1,gui.get_viewport()[2]-30"
src="core:code_editor">
</iframe>
<textbox id='prompt'
consumer='submit'
margin='0'

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@ -3,264 +3,6 @@ console_mode = "console"
history = session.get_entry("commands_history")
history_pointer = #history
local warnings_all = {}
local errors_all = {}
local warning_id = 0
local error_id = 0
local writeables = {}
local registry = require "core:internal/scripts_registry"
local filenames
local current_file = {
filename = "",
mutable = nil
}
events.on("core:warning", function (wtype, text, traceback)
local full = wtype..": "..text
if table.has(warnings_all, full) then
return
end
local encoded = base64.encode(bjson.tobytes({frames=traceback}))
document.problemsLog:add(gui.template("problem", {
type="warning",
text=full,
traceback=encoded,
id=tostring(warning_id)
}))
warning_id = warning_id + 1
table.insert(warnings_all, full)
end)
events.on("core:error", function (msg, traceback)
local _, endindex = string.find(msg, ": ")
local full = ""
for i,frame in ipairs(traceback) do
full = full..frame.source..tostring(frame.currentline)
end
if table.has(errors_all, full) then
return
end
local encoded = base64.encode(bjson.tobytes({frames=traceback}))
document.problemsLog:add(gui.template("problem", {
type="error",
text=msg:sub(endindex),
traceback=encoded,
id=tostring(error_id)
}))
error_id = error_id + 1
table.insert(errors_all, full)
end)
local function find_mutable(filename)
local packid = file.prefix(filename)
if packid == "core" then
return
end
local saved = writeables[packid]
if saved then
return saved..":"..file.path(filename)
end
local packinfo = pack.get_info(packid)
if not packinfo then
return
end
local path = packinfo.path
if file.is_writeable(path) then
return file.join(path, file.path(filename))
end
end
local function refresh_file_title()
if current_file.filename == "" then
document.title.text = ""
return
end
local edited = document.editor.edited
current_file.modified = edited
document.saveIcon.enabled = edited
document.title.text = gui.str('File')..' - '..current_file.filename
..(edited and ' *' or '')
end
function build_files_list(filenames, selected)
local files_list = document.filesList
files_list.scroll = 0
files_list:clear()
for _, actual_filename in ipairs(filenames) do
local filename = actual_filename
if selected then
filename = filename:gsub(selected, "**"..selected.."**")
end
local parent = file.parent(filename)
local info = registry.get_info(actual_filename)
local icon = "file"
if info then
icon = info.type == "component" and "entity" or info.type
end
files_list:add(gui.template("script_file", {
path = parent .. (parent[#parent] == ':' and '' or '/'),
name = file.name(filename),
icon = icon,
unit = info and info.unit or '',
filename = actual_filename
}))
end
end
function filter_files(text)
local filtered = {}
for _, filename in ipairs(filenames) do
if filename:find(text) then
table.insert(filtered, filename)
end
end
build_files_list(filtered, text)
end
function on_control_combination(keycode)
if keycode == input.keycode("s") then
save_current_file()
elseif keycode == input.keycode("r") then
run_current_file()
end
end
function unlock_access()
if current_file.filename == "" then
return
end
pack.request_writeable(file.prefix(current_file.filename),
function(token)
writeables[file.prefix(current_file.filename)] = token
current_file.mutable = token..":"..file.path(current_file.filename)
open_file_in_editor(current_file.filename, 0, current_file.mutable)
end
)
end
function run_current_file()
if not current_file.filename then
return
end
local chunk, err = loadstring(document.editor.text, current_file.filename)
clear_output()
if not chunk then
local line, message = err:match(".*:(%d*): (.*)")
document.output:paste(
string.format(
"\n[#FF3030]%s: %s[#FFFFFF]",
gui.str("Error at line %{0}"):gsub("%%{0}", line), message)
)
return
end
local info = registry.get_info(current_file.filename)
local script_type = info and info.type or "file"
local unit = info and info.unit
save_current_file()
local func = function()
local stack_size = debug.count_frames()
xpcall(chunk, function(msg) __vc__error(msg, 1, 1, stack_size) end)
end
local funcs = {
block = block.reload_script,
item = item.reload_script,
world = world.reload_script,
hud = hud.reload_script,
component = entities.reload_component,
module = reload_module,
}
func = funcs[script_type] or func
local output = core.capture_output(function() func(unit) end)
document.output:paste(string.format("\n%s", output))
end
function save_current_file()
if not current_file.mutable then
return
end
file.write(current_file.mutable, document.editor.text)
current_file.modified = false
document.saveIcon.enabled = false
document.title.text = gui.str('File')..' - '..current_file.filename
document.editor.edited = false
end
function open_file_in_editor(filename, line, mutable)
local editor = document.editor
local source = file.read(filename):gsub('\t', ' ')
editor.scroll = 0
editor.text = source
editor.focused = true
editor.syntax = file.ext(filename)
if line then
time.post_runnable(function()
editor.caret = editor:linePos(line)
end)
end
document.title.text = gui.str('File') .. ' - ' .. filename
current_file.filename = filename
current_file.mutable = mutable or find_mutable(filename)
document.lockIcon.visible = current_file.mutable == nil
document.editor.editable = current_file.mutable ~= nil
document.saveIcon.enabled = current_file.modified
end
function clear_traceback()
local tb_list = document.traceback
tb_list:clear()
tb_list:add("<label enabled='false' margin='2'>@devtools.traceback</label>")
end
function clear_output()
local output = document.output
output.text = ""
output:paste("[#FFFFFF80]"..gui.str("devtools.output").."[#FFFFFF]")
end
events.on("core:open_traceback", function(traceback_b64)
local traceback = bjson.frombytes(base64.decode(traceback_b64))
modes:set('debug')
clear_traceback()
local tb_list = document.traceback
local srcsize = tb_list.size
for _, frame in ipairs(traceback.frames) do
local callback = ""
local framestr = ""
if frame.what == "C" then
framestr = "C/C++ "
else
framestr = frame.source..":"..tostring(frame.currentline).." "
if file.exists(frame.source) then
callback = string.format(
"open_file_in_editor('%s', %s)",
frame.source, frame.currentline-1
)
else
callback = "document.editor.text = 'Could not open source file'"
end
end
if frame.name then
framestr = framestr.."("..tostring(frame.name)..")"
end
local color = "#FFFFFF"
tb_list:add(gui.template("stack_frame", {
location=framestr,
color=color,
callback=callback,
enabled=file.exists(frame.source)
}))
end
tb_list.size = srcsize
end)
function setup_variables()
local pid = hud.get_player()
local x,y,z = player.get_pos(pid)
@ -351,9 +93,7 @@ end
function set_mode(mode)
local show_prompt = mode == 'chat' or mode == 'console'
document.lockIcon.visible = false
document.editorRoot.visible = mode == 'debug'
document.editorContainer.visible = mode == 'debug'
document.logContainer.visible = mode ~= 'debug'
if mode == 'debug' then
@ -378,17 +118,6 @@ function on_open(mode)
}, function (mode)
set_mode(mode)
end, mode or "console")
local files_list = document.filesList
filenames = registry.filenames
table.sort(filenames)
build_files_list(filenames)
document.editorContainer:setInterval(200, refresh_file_title)
clear_traceback()
clear_output()
elseif mode then
modes:set(mode)
end

View File

@ -280,7 +280,7 @@ void GUI::draw(const DrawContext& pctx, const Assets& assets) {
auto size = node->getSize();
batch2D->setColor(0, 255, 255);
batch2D->lineRect(parentPos.x, parentPos.y, size.x-1, size.y-1);
batch2D->lineRect(parentPos.x+1, parentPos.y, size.x-2, size.y-1);
node = node->getParent();
}
@ -368,3 +368,7 @@ Window& GUI::getWindow() {
devtools::Editor& GUI::getEditor() {
return engine.getEditor();
}
Engine& GUI::getEngine() {
return engine;
}

View File

@ -164,5 +164,6 @@ namespace gui {
Input& getInput();
Window& getWindow();
devtools::Editor& getEditor();
Engine& getEngine();
};
}

View File

@ -0,0 +1,55 @@
#include "InlineFrame.hpp"
#include "frontend/UiDocument.hpp"
#include "logic/scripting/scripting.hpp"
#include "assets/Assets.hpp"
#include "engine/Engine.hpp"
#include "../GUI.hpp"
using namespace gui;
InlineFrame::InlineFrame(GUI& gui) : Container(gui, glm::vec2(1)) {}
InlineFrame::~InlineFrame() = default;
void InlineFrame::setSrc(const std::string& src) {
this->src = src;
if (document) {
scripting::on_ui_close(document.get(), nullptr);
document = nullptr;
root = nullptr;
}
}
void InlineFrame::setDocument(const std::shared_ptr<UiDocument>& document) {
clear();
if (document == nullptr) {
return;
}
this->document = document;
this->root = document->getRoot();
add(root);
root->setSize(size);
gui.postRunnable([this]() {
scripting::on_ui_open(this->document.get(), {});
});
}
void InlineFrame::act(float delta) {
if (document || src.empty()) {
return;
}
const auto& assets = *gui.getEngine().getAssets();
setDocument(assets.getShared<UiDocument>(src));
}
void InlineFrame::setSize(glm::vec2 size) {
Container::setSize(size);
if (root) {
root->setSize(size);
}
}
const std::string& InlineFrame::getSrc() const {
return src;
}

View File

@ -0,0 +1,25 @@
#pragma once
#include "Container.hpp"
class UiDocument;
namespace gui {
class InlineFrame : public Container {
public:
explicit InlineFrame(GUI& gui);
virtual ~InlineFrame();
void setSrc(const std::string& src);
void setDocument(const std::shared_ptr<UiDocument>& document);
void act(float delta) override;
void setSize(glm::vec2 size) override;
const std::string& getSrc() const;
private:
std::string src;
std::shared_ptr<UiDocument> document;
std::shared_ptr<UINode> root;
};
}

View File

@ -12,6 +12,7 @@
#include "elements/SplitBox.hpp"
#include "elements/TrackBar.hpp"
#include "elements/Image.hpp"
#include "elements/InlineFrame.hpp"
#include "elements/InputBindBox.hpp"
#include "elements/InventoryView.hpp"
#include "elements/Menu.hpp"
@ -292,7 +293,7 @@ static std::wstring parse_inner_text(
return text;
}
static std::shared_ptr<UINode> readLabel(
static std::shared_ptr<UINode> read_label(
const UiXmlReader& reader, const xml::xmlelement& element
) {
std::wstring text = parse_inner_text(element, reader.getContext());
@ -739,11 +740,24 @@ static std::shared_ptr<UINode> read_page_box(
return menu;
}
static std::shared_ptr<UINode> read_iframe(
UiXmlReader& reader, const xml::xmlelement& element
) {
auto& gui = reader.getGUI();
auto iframe = std::make_shared<InlineFrame>(gui);
read_container_impl(reader, element, *iframe);
std::string src = element.attr("src", "").getText();
iframe->setSrc(src);
return iframe;
}
UiXmlReader::UiXmlReader(gui::GUI& gui, const scriptenv& env) : gui(gui), env(env) {
contextStack.emplace("");
add("image", read_image);
add("canvas", read_canvas);
add("label", readLabel);
add("iframe", read_iframe);
add("label", read_label);
add("panel", read_panel);
add("button", read_button);
add("textbox", read_text_box);

View File

@ -13,6 +13,7 @@
#include "graphics/ui/elements/Panel.hpp"
#include "graphics/ui/elements/TextBox.hpp"
#include "graphics/ui/elements/TrackBar.hpp"
#include "graphics/ui/elements/InlineFrame.hpp"
#include "graphics/ui/gui_util.hpp"
#include "graphics/ui/markdown.hpp"
#include "graphics/core/Font.hpp"
@ -330,6 +331,8 @@ static int p_get_markup(UINode* node, lua::State* L) {
static int p_get_src(UINode* node, lua::State* L) {
if (auto image = dynamic_cast<Image*>(node)) {
return lua::pushstring(L, image->getTexture());
} else if (auto iframe = dynamic_cast<InlineFrame*>(node)) {
return lua::pushstring(L, iframe->getSrc());
}
return 0;
}
@ -644,6 +647,8 @@ static void p_set_markup(UINode* node, lua::State* L, int idx) {
static void p_set_src(UINode* node, lua::State* L, int idx) {
if (auto image = dynamic_cast<Image*>(node)) {
image->setTexture(lua::require_string(L, idx));
} else if (auto iframe = dynamic_cast<InlineFrame*>(node)) {
iframe->setSrc(lua::require_string(L, idx));
}
}
static void p_set_value(UINode* node, lua::State* L, int idx) {
@ -704,10 +709,10 @@ static void p_set_inventory(UINode* node, lua::State* L, int idx) {
}
}
static void p_set_focused(
const std::shared_ptr<UINode>& node, lua::State* L, int idx
UINode* node, lua::State* L, int idx
) {
if (lua::toboolean(L, idx) && !node->isFocused()) {
engine->getGUI().setFocus(node);
engine->getGUI().setFocus(node->shared_from_this());
} else if (node->isFocused()) {
node->defocus();
}
@ -771,21 +776,12 @@ static int l_gui_setattr(lua::State* L) {
{"page", p_set_page},
{"inventory", p_set_inventory},
{"cursor", p_set_cursor},
{"focused", p_set_focused},
};
auto func = setters.find(attr);
if (func != setters.end()) {
func->second(node.get(), L, 4);
}
static const std::unordered_map<
std::string_view,
std::function<void(std::shared_ptr<UINode>, lua::State*, int)>>
setters2 {
{"focused", p_set_focused},
};
auto func2 = setters2.find(attr);
if (func2 != setters2.end()) {
func2->second(node, L, 4);
}
return 0;
}