2024-03-05 13:58:08 +03:00

47 lines
1.3 KiB
C++

#include "lua_commons.h"
#include "api_lua.h"
#include "../scripting.h"
#include "../../../content/Content.h"
#include "../../../items/ItemDef.h"
static int l_item_name(lua_State* L) {
auto indices = scripting::content->getIndices();
lua::luaint id = lua_tointeger(L, 1);
if (id < 0 || size_t(id) >= indices->countItemDefs()) {
return 0;
}
auto def = indices->getItemDef(id);
lua_pushstring(L, def->name.c_str());
return 1;
}
static int l_item_index(lua_State* L) {
auto name = lua_tostring(L, 1);
lua_pushinteger(L, scripting::content->requireItem(name).rt.id);
return 1;
}
static int l_item_stack_size(lua_State* L) {
auto indices = scripting::content->getIndices();
lua::luaint id = lua_tointeger(L, 1);
if (id < 0 || size_t(id) >= indices->countItemDefs()) {
return 0;
}
auto def = indices->getItemDef(id);
lua_pushinteger(L, def->stackSize);
return 1;
}
static int l_item_defs_count(lua_State* L) {
lua_pushinteger(L, scripting::indices->countItemDefs());
return 1;
}
const luaL_Reg itemlib [] = {
{"index", lua_wrap_errors<l_item_index>},
{"name", lua_wrap_errors<l_item_name>},
{"stack_size", lua_wrap_errors<l_item_stack_size>},
{"defs_count", lua_wrap_errors<l_item_defs_count>},
{NULL, NULL}
};