2024-06-28 18:57:40 +03:00

13 lines
261 B
Lua

function on_spawn(eid)
print("spawn", eid)
end
function on_despawn(eid)
print("despawn", eid)
end
function on_grounded(eid)
local entity = stdcomp.new_Entity(eid) -- test
entity.transform:set_rot(mat4.rotate({0, 1, 0}, math.random()*360))
end