VoxelEngine/src/voxel_engine.cpp
MihailRis acce49f188
Scripting WIP (#70)
* Scripting introduced

* AppImage workflow fixes

* AppImage workflow simplified

* README.md update

* README.md update

* small fix
2023-12-25 05:26:03 +03:00

60 lines
1.7 KiB
C++

#include <iostream>
#include <cmath>
#include <stdint.h>
#include <memory>
#include <filesystem>
#include <stdexcept>
#include "definitions.h"
#include "engine.h"
#include "util/platform.h"
#include "coders/toml.h"
#include "files/files.h"
#include "files/settings_io.h"
#include "files/engine_paths.h"
#include "util/command_line.h"
#define SETTINGS_FILE "settings.toml"
#define CONTROLS_FILE "controls.json"
namespace fs = std::filesystem;
int main(int argc, char** argv) {
EnginePaths paths;
if (!parse_cmdline(argc, argv, paths))
return EXIT_SUCCESS;
platform::configure_encoding();
fs::path userfiles = paths.getUserfiles();
try {
EngineSettings settings;
std::unique_ptr<toml::Wrapper> wrapper (create_wrapper(settings));
fs::path settings_file = userfiles/fs::path(SETTINGS_FILE);
fs::path controls_file = userfiles/fs::path(CONTROLS_FILE);
if (fs::is_regular_file(settings_file)) {
std::cout << "-- loading settings" << std::endl;
std::string text = files::read_string(settings_file);
toml::Reader reader(wrapper.get(), settings_file.string(), text);
reader.read();
}
setup_bindings();
Engine engine(settings, &paths);
if (fs::is_regular_file(controls_file)) {
std::cout << "-- loading controls" << std::endl;
std::string text = files::read_string(controls_file);
load_controls(controls_file.string(), text);
}
engine.mainloop();
std::cout << "-- saving settings" << std::endl;
files::write_string(settings_file, wrapper->write());
files::write_string(controls_file, write_controls());
}
catch (const initialize_error& err) {
std::cerr << "could not to initialize engine" << std::endl;
std::cerr << err.what() << std::endl;
}
return EXIT_SUCCESS;
}