VoxelEngine/src/files/engine_paths.cpp
2024-04-19 14:22:14 +03:00

210 lines
6.0 KiB
C++

#include "engine_paths.h"
#include <stack>
#include <sstream>
#include <filesystem>
#include "../util/stringutil.h"
#include "../typedefs.h"
#include "WorldFiles.h"
const fs::path SCREENSHOTS_FOLDER {"screenshots"};
fs::path EnginePaths::getUserfiles() const {
return userfiles;
}
fs::path EnginePaths::getResources() const {
return resources;
}
fs::path EnginePaths::getScreenshotFile(std::string ext) {
fs::path folder = userfiles/fs::path(SCREENSHOTS_FOLDER);
if (!fs::is_directory(folder)) {
fs::create_directory(folder);
}
auto t = std::time(nullptr);
auto tm = *std::localtime(&t);
const char* format = "%Y-%m-%d_%H-%M-%S";
std::stringstream ss;
ss << std::put_time(&tm, format);
std::string datetimestr = ss.str();
fs::path filename = folder/fs::u8path("screenshot-"+datetimestr+"."+ext);
uint index = 0;
while (fs::exists(filename)) {
filename = folder/fs::u8path("screenshot-"+datetimestr+"-"+std::to_string(index)+"."+ext);
index++;
}
return filename;
}
fs::path EnginePaths::getWorldsFolder() {
return userfiles/fs::path("worlds");
}
fs::path EnginePaths::getWorldFolder() {
return worldFolder;
}
fs::path EnginePaths::getWorldFolder(const std::string& name) {
return getWorldsFolder()/fs::path(name);
}
std::vector<fs::path> EnginePaths::scanForWorlds() {
std::vector<fs::path> folders;
fs::path folder = getWorldsFolder();
if (!fs::is_directory(folder))
return folders;
for (auto entry : fs::directory_iterator(folder)) {
if (!entry.is_directory()) {
continue;
}
fs::path worldFolder = entry.path();
fs::path worldFile = worldFolder/fs::u8path(WorldFiles::WORLD_FILE);
if (!fs::is_regular_file(worldFile)) {
continue;
}
folders.push_back(worldFolder);
}
std::sort(folders.begin(), folders.end(), [](fs::path a, fs::path b) {
a = a/fs::u8path(WorldFiles::WORLD_FILE);
b = b/fs::u8path(WorldFiles::WORLD_FILE);
return fs::last_write_time(a) > fs::last_write_time(b);
});
return folders;
}
bool EnginePaths::isWorldNameUsed(std::string name) {
return fs::exists(EnginePaths::getWorldsFolder()/fs::u8path(name));
}
void EnginePaths::setUserfiles(fs::path folder) {
this->userfiles = folder;
}
void EnginePaths::setResources(fs::path folder) {
this->resources = folder;
}
void EnginePaths::setWorldFolder(fs::path folder) {
this->worldFolder = folder;
}
void EnginePaths::setContentPacks(std::vector<ContentPack>* contentPacks) {
this->contentPacks = contentPacks;
}
static fs::path toCanonic(fs::path path) {
std::stack<std::string> parts;
path = path.lexically_normal();
while (true) {
parts.push(path.filename().u8string());
path = path.parent_path();
if (path.empty())
break;
}
path = fs::u8path("");
while (!parts.empty()) {
const std::string part = parts.top();
parts.pop();
if (part == ".") {
continue;
}
if (part == "..") {
throw files_access_error("entry point reached");
}
path = path / fs::path(part);
}
return path;
}
fs::path EnginePaths::resolve(std::string path) {
size_t separator = path.find(':');
if (separator == std::string::npos) {
throw files_access_error("no entry point specified");
}
std::string prefix = path.substr(0, separator);
std::string filename = path.substr(separator+1);
filename = toCanonic(fs::u8path(filename)).u8string();
if (prefix == "res" || prefix == "core") {
return resources/fs::u8path(filename);
}
if (prefix == "user") {
return userfiles/fs::u8path(filename);
}
if (prefix == "world") {
return worldFolder/fs::u8path(filename);
}
if (contentPacks) {
for (auto& pack : *contentPacks) {
if (pack.id == prefix) {
return pack.folder/fs::u8path(filename);
}
}
}
throw files_access_error("unknown entry point '"+prefix+"'");
}
ResPaths::ResPaths(fs::path mainRoot, std::vector<std::pair<std::string, fs::path>> roots)
: mainRoot(mainRoot), roots(roots) {
}
fs::path ResPaths::find(const std::string& filename) const {
for (int i = roots.size()-1; i >= 0; i--) {
auto& root = roots[i];
fs::path file = root.second / fs::u8path(filename);
if (fs::exists(file)) {
return file;
}
}
return mainRoot / fs::u8path(filename);
}
std::string ResPaths::findRaw(const std::string& filename) const {
for (int i = roots.size()-1; i >= 0; i--) {
auto& root = roots[i];
if (fs::exists(root.second / fs::path(filename))) {
return root.first+":"+filename;
}
}
auto resDir = mainRoot;
if (fs::exists(resDir / fs::path(filename))) {
return "core:"+filename;
}
throw std::runtime_error("could not to find file "+util::quote(filename));
}
std::vector<fs::path> ResPaths::listdir(const std::string& folderName) const {
std::vector<fs::path> entries;
for (int i = roots.size()-1; i >= 0; i--) {
auto& root = roots[i];
fs::path folder = root.second / fs::u8path(folderName);
if (!fs::is_directory(folder))
continue;
for (const auto& entry : fs::directory_iterator(folder)) {
entries.push_back(entry.path());
}
}
{
fs::path folder = mainRoot / fs::u8path(folderName);
if (!fs::is_directory(folder))
return entries;
for (const auto& entry : fs::directory_iterator(folder)) {
entries.push_back(entry.path());
}
}
return entries;
}
const fs::path& ResPaths::getMainRoot() const {
return mainRoot;
}