VoxelEngine/src/voxels/VoxelsVolume.cpp
2024-05-19 10:38:30 +03:00

24 lines
580 B
C++

#include "VoxelsVolume.hpp"
VoxelsVolume::VoxelsVolume(
int x, int y, int z, int w, int h, int d
) : x(x), y(y), z(z), w(w), h(h), d(d),
voxels(std::make_unique<voxel[]>(w * h * d)),
lights(std::make_unique<light_t[]>(w * h * d))
{
for (int i = 0; i < w * h * d; i++) {
voxels[i].id = BLOCK_VOID;
}
}
VoxelsVolume::VoxelsVolume(int w, int h, int d) : VoxelsVolume(0, 0, 0, w, h, d)
{}
VoxelsVolume::~VoxelsVolume() {}
void VoxelsVolume::setPosition(int x, int y, int z) {
this->x = x;
this->y = y;
this->z = z;
}