VoxelEngine/src/window/Events.hpp
2024-05-05 20:08:25 +03:00

57 lines
1.6 KiB
C++

#ifndef WINDOW_EVENTS_HPP_
#define WINDOW_EVENTS_HPP_
#include "input.hpp"
#include <string>
#include <vector>
#include <unordered_map>
#include "../typedefs.h"
inline constexpr short KEYS_BUFFER_SIZE = 1036;
class Events {
static bool keys[KEYS_BUFFER_SIZE];
static uint frames[KEYS_BUFFER_SIZE];
static uint currentFrame;
static bool cursor_drag;
public:
static int scroll;
static glm::vec2 delta;
static glm::vec2 cursor;
static bool _cursor_locked;
static std::vector<uint> codepoints;
static std::vector<keycode> pressedKeys;
static std::unordered_map<std::string, Binding> bindings;
static void pollEvents();
static bool pressed(keycode keycode);
static bool pressed(int keycode);
static bool jpressed(keycode keycode);
static bool jpressed(int keycode);
static bool clicked(mousecode button);
static bool clicked(int button);
static bool jclicked(mousecode button);
static bool jclicked(int button);
static void toggleCursor();
static void bind(std::string name, inputtype type, keycode code);
static void bind(std::string name, inputtype type, mousecode code);
static void bind(std::string name, inputtype type, int code);
static bool active(std::string name);
static bool jactive(std::string name);
static void setKey(int key, bool b);
static void setButton(int button, bool b);
static void setPosition(float xpos, float ypos);
static std::string writeBindings();
static void loadBindings(const std::string& filename, const std::string& source);
};
#endif // WINDOW_EVENTS_HPP_