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PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
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VoxelEngine/src/logic
History
MihailRis 66bb734a4e fix canvas:set_data
2025-11-26 22:46:43 +03:00
..
scripting
fix canvas:set_data
2025-11-26 22:46:43 +03:00
BlocksController.cpp
minor refactor
2025-08-01 22:00:29 +03:00
BlocksController.hpp
implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists
2024-12-18 23:31:26 +03:00
ChunksController.cpp
make chunk lightmap optional
2025-11-23 15:22:18 +03:00
ChunksController.hpp
limit chunks non-unloading zone to a circle
2025-07-13 15:57:57 +03:00
CommandsInterpreter.cpp
Fix syntax highlighting unicode support (#475)
2025-02-22 01:01:20 +03:00
CommandsInterpreter.hpp
fix: commands repository not reset before world open
2024-11-24 12:54:05 +03:00
EngineController.cpp
add 'on_block_removed' event
2025-11-18 22:11:44 +03:00
EngineController.hpp
introduce local player
2025-01-16 05:59:43 +03:00
LevelController.cpp
fix world previews generation
2025-11-22 19:23:46 +03:00
LevelController.hpp
fix world previews generation
2025-11-22 19:23:46 +03:00
PlayerController.cpp
disable mouse camera control if non-standard camera used
2025-11-04 17:55:01 +03:00
PlayerController.hpp
add core:mob component & move player movement to scripting
2025-08-10 22:55:34 +03:00
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