VoxelEngine/src/constants.h
2023-11-05 15:39:37 +03:00

22 lines
547 B
C

#ifndef SRC_CONSTANTS_H_
#define SRC_CONSTANTS_H_
#include <limits.h>
#include "typedefs.h"
#define CHUNK_W 16
#define CHUNK_H 256
#define CHUNK_D 16
/* Chunk volume (count of voxels per Chunk) */
#define CHUNK_VOL (CHUNK_W * CHUNK_H * CHUNK_D)
/* BLOCK_VOID is block id used to mark non-existing voxel (voxel of missing chunk) */
#define BLOCK_VOID (blockid_t)((2 << (sizeof(blockid_t)*CHAR_BIT)) - 1)
inline uint vox_index(int x, int y, int z, int w, int d) {
return (y * d + z) * w + x;
}
#endif // SRC_CONSTANTS_H_