VoxelEngine/res/modules/data_buffer.lua

148 lines
3.0 KiB
Lua

local bit_converter = require "core:bit_converter"
-- Data buffer
local data_buffer = { }
function data_buffer.__call(bytes)
return setmetatable({ pos = 1, bytes = bytes or { } }, { __index = data_buffer })
end
-- Push functions
function data_buffer:put_byte(byte)
if byte < 0 or byte > 255 then
error("invalid byte")
end
self.bytes[self.pos] = byte
self.pos = self.pos + 1
end
function data_buffer:put_bytes(bytes)
for i = 1, #bytes do
self:put_byte(bytes[i])
end
end
function data_buffer:put_single(single)
self:put_bytes(bit_converter.single_to_bytes(single))
end
function data_buffer:put_double(double)
self:put_bytes(bit_converter.double_to_bytes(double))
end
function data_buffer:put_string(str)
self:put_bytes(bit_converter.string_to_bytes(str))
end
function data_buffer:put_bool(bool)
self:put_byte(bit_converter.bool_to_byte(bool))
end
function data_buffer:put_uint16(uint16)
self:put_bytes(bit_converter.uint16_to_bytes(uint16))
end
function data_buffer:put_uint32(uint32)
self:put_bytes(bit_converter.uint32_to_bytes(uint32))
end
function data_buffer:put_int16(int16)
self:put_bytes(bit_converter.int16_to_bytes(int16))
end
function data_buffer:put_int32(int32)
self:put_bytes(bit_converter.int32_to_bytes(int32))
end
function data_buffer:put_int64(int64)
self:put_bytes(bit_converter.int64_to_bytes(int64))
end
-- Get functions
function data_buffer:get_byte()
local byte = self.bytes[self.pos]
self.pos = self.pos + 1
return byte
end
function data_buffer:get_single()
return bit_converter.bytes_to_single(self:get_bytes(4))
end
function data_buffer:get_double()
return bit_converter.bytes_to_double(self:get_bytes(8))
end
function data_buffer:get_string()
local len = self:get_bytes(4)
local str = self:get_bytes(bit_converter.bytes_to_int32(len))
local bytes = { }
for i = 1, #len do
bytes[i] = len[i]
end
for i = 1, #str do
bytes[#bytes + 1] = str[i]
end
return bit_converter.bytes_to_string(bytes)
end
function data_buffer:get_bool()
return bit_converter.byte_to_bool(self:get_byte())
end
function data_buffer:get_int16()
return bit_converter.bytes_to_int16(self:get_bytes(2))
end
function data_buffer:get_int32()
return bit_converter.bytes_to_int32(self:get_bytes(4))
end
function data_buffer:get_int64()
return bit_converter.bytes_to_int64(self:get_bytes(8))
end
function data_buffer:size()
return #self.bytes
end
function data_buffer:get_bytes(len)
if len == nil then
return self.bytes
else
local bytes = { }
for i = 1, n do
bytes[i] = self:get_byte()
end
return bytes
end
end
function data_buffer:set_position(pos)
self.pos = pos
end
function data_buffer:set_bytes(bytes)
for i = 1, #bytes do
local byte = bytes[i]
if byte < 0 or byte > 255 then
error("invalid byte")
end
end
self.bytes = bytes
end
setmetatable(data_buffer, data_buffer)
return data_buffer