64 lines
1.7 KiB
C++

#ifndef GRAPHICS_UI_ELEMENTS_CHECKBOX_HPP_
#define GRAPHICS_UI_ELEMENTS_CHECKBOX_HPP_
#include <utility>
#include "Panel.hpp"
namespace gui {
class CheckBox : public UINode {
protected:
glm::vec4 checkColor {1.0f, 1.0f, 1.0f, 0.4f};
boolsupplier supplier = nullptr;
boolconsumer consumer = nullptr;
bool checked = false;
public:
CheckBox(bool checked=false);
virtual void draw(const DrawContext* pctx, Assets* assets) override;
virtual void mouseRelease(GUI*, int x, int y) override;
virtual void setSupplier(boolsupplier supplier);
virtual void setConsumer(boolconsumer consumer);
virtual CheckBox* setChecked(bool flag);
virtual bool isChecked() const {
if (supplier)
return supplier();
return checked;
}
};
class FullCheckBox : public Panel {
protected:
std::shared_ptr<CheckBox> checkbox;
public:
FullCheckBox(const std::wstring& text, glm::vec2 size, bool checked=false);
virtual void setSupplier(boolsupplier supplier) {
checkbox->setSupplier(std::move(supplier));
}
virtual void setConsumer(boolconsumer consumer) {
checkbox->setConsumer(std::move(consumer));
}
virtual void setChecked(bool flag) {
checkbox->setChecked(flag);
}
virtual bool isChecked() const {
return checkbox->isChecked();
}
virtual void setTooltip(const std::wstring& text) override {
Panel::setTooltip(text);
checkbox->setTooltip(text);
}
};
}
#endif // GRAPHICS_UI_ELEMENTS_CHECKBOX_HPP_