57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
#include "content/Content.hpp"
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#include "items/ItemDef.hpp"
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#include "api_lua.hpp"
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using namespace scripting;
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static const ItemDef* get_item_def(lua::State* L, int idx) {
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auto indices = content->getIndices();
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auto id = lua::tointeger(L, idx);
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return indices->items.get(id);
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}
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static int l_item_name(lua::State* L) {
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if (auto def = get_item_def(L, 1)) {
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return lua::pushstring(L, def->name);
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}
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return 0;
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}
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static int l_item_index(lua::State* L) {
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auto name = lua::require_string(L, 1);
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return lua::pushinteger(L, content->items.require(name).rt.id);
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}
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static int l_item_stack_size(lua::State* L) {
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if (auto def = get_item_def(L, 1)) {
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return lua::pushinteger(L, def->stackSize);
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}
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return 0;
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}
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static int l_item_defs_count(lua::State* L) {
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return lua::pushinteger(L, indices->items.count());
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}
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static int l_item_get_icon(lua::State* L) {
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if (auto def = get_item_def(L, 1)) {
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switch (def->iconType) {
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case item_icon_type::none:
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return 0;
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case item_icon_type::sprite:
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return lua::pushstring(L, def->icon);
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case item_icon_type::block:
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return lua::pushstring(L, "block-previews:" + def->icon);
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}
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}
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return 0;
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}
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const luaL_Reg itemlib[] = {
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{"index", lua::wrap<l_item_index>},
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{"name", lua::wrap<l_item_name>},
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{"stack_size", lua::wrap<l_item_stack_size>},
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{"defs_count", lua::wrap<l_item_defs_count>},
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{"icon", lua::wrap<l_item_get_icon>},
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{NULL, NULL}};
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