VoxelEngine/res/layouts/pages/settings_controls.xml.lua
2025-08-04 20:44:04 +03:00

111 lines
3.4 KiB
Lua

local WARNING_COLORS = {
{252, 200, 149, 255},
{246, 233, 44, 255},
{250, 151, 75, 255},
{250, 75, 139, 255},
{208, 104, 107, 255}
}
local GENERAL_WARNING_COLOR = {208, 138, 0, 255}
function refresh_search()
local search_text = document.search_textbox.text
local search_key = document.search_key_checkbox.checked
local panel = document.bindings_panel
local bindings = input.get_bindings()
panel:clear()
table.sort(bindings, function(a, b) return a > b end)
if search_text ~= "" then
for i,name in ipairs(bindings) do
local _name = gui.str(name)
if ((_name:lower():find(search_text:lower()) and not search_key) or
(input.get_binding_text(name):lower():find(search_text:lower()) and search_key)) then
panel:add(gui.template("binding", {
id=name, name=_name
}))
end
end
else
for i,name in ipairs(bindings) do
panel:add(gui.template("binding", {
id=name, name=gui.str(name)
}))
end
end
end
function refresh_sensitivity()
document.sensitivity_label.text = string.format(
"%s: %s",
gui.str("Mouse Sensitivity", "settings"),
core.str_setting("camera.sensitivity")
)
end
function change_sensitivity(val)
core.set_setting("camera.sensitivity", val)
refresh_sensitivity()
end
function refresh_binding_labels()
local prev_bindings = {}
local conflicts_colors = {}
local available_colors = table.copy(WARNING_COLORS)
local bindings = input.get_bindings()
table.sort(bindings, function(a, b) return a > b end)
for _, bind_name in pairs(bindings) do
local key = input.get_binding_text(bind_name)
local prev = prev_bindings[key]
if prev then
local color = GENERAL_WARNING_COLOR
local conflict_color = conflicts_colors[key]
if conflict_color then
color = conflict_color
elseif #available_colors > 0 then
color = available_colors[1]
conflicts_colors[key] = color
table.remove(available_colors, 1)
end
local tooltip = gui.str("settings.Conflict", "settings")
local prev_bindmark = "bindmark_" .. prev
local cur_bindmark = "bindmark_" .. bind_name
document[prev_bindmark].visible = true
document[cur_bindmark].visible = true
document[prev_bindmark].color = color
document[cur_bindmark].color = color
document["bind_" .. prev].tooltip = tooltip
document["bind_" .. bind_name].tooltip = tooltip
else
document["bindmark_" .. bind_name].visible = false
document["bind_" .. bind_name].tooltip = ''
prev_bindings[key] = bind_name
end
end
end
function on_open()
document.sensitivity_track.value = core.get_setting("camera.sensitivity")
refresh_sensitivity()
local panel = document.bindings_panel
local bindings = input.get_bindings()
table.sort(bindings, function(a, b) return a > b end)
for i,name in ipairs(bindings) do
panel:add(gui.template("binding", {
id=name, name=gui.str(name)
}))
end
document.bindings_panel:setInterval(100, function ()
refresh_binding_labels()
end)
end