Logo
Explore Help
Sign In
PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
1
1
Fork 0
You've already forked VoxelEngine
Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
VoxelEngine/src/frontend
History
REDxEYE 1ffbeb8148 Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
2025-04-13 17:14:28 +03:00
..
screens
add post-effect-slot resource & add gfx.posteffects library
2025-04-06 12:47:25 +03:00
ContentGfxCache.cpp
refactor EngineController
2025-04-02 15:01:24 +03:00
ContentGfxCache.hpp
refactor EngineController
2025-04-02 15:01:24 +03:00
debug_panel.cpp
Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
2025-04-13 17:14:28 +03:00
hud.cpp
fix: pause menu on hudVisible=false (#512)
2025-04-12 20:30:55 +03:00
hud.hpp
remove Viewport class
2025-04-02 17:35:17 +03:00
LevelFrontend.cpp
refactor EngineController
2025-04-02 15:01:24 +03:00
LevelFrontend.hpp
refactor EngineController
2025-04-02 15:01:24 +03:00
locale.cpp
cleanup ContentControl
2025-04-02 15:01:24 +03:00
locale.hpp
cleanup ContentControl
2025-04-02 15:01:24 +03:00
menu.cpp
refactor EngineController
2025-04-02 15:01:24 +03:00
menu.hpp
refactor EngineController
2025-04-02 15:01:24 +03:00
UiDocument.cpp
reduce extra includes
2025-04-02 14:55:53 +03:00
UiDocument.hpp
reduce extra includes
2025-04-02 14:55:53 +03:00
Powered by Gitea Version: 1.23.8 Page: 74ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API