#include "Label.hpp" #include "../../../core/GfxContext.h" #include "../../../core/Batch2D.h" #include "../../../core/Font.h" #include "../../../../assets/Assets.h" #include "../../../../util/stringutil.h" using namespace gui; Label::Label(std::string text, std::string fontName) : UINode(glm::vec2(text.length() * 8, 15)), text(util::str2wstr_utf8(text)), fontName(fontName) { setInteractive(false); } Label::Label(std::wstring text, std::string fontName) : UINode(glm::vec2(text.length() * 8, 15)), text(text), fontName(fontName) { setInteractive(false); } void Label::setText(std::wstring text) { this->text = text; lines = 1; for (size_t i = 0; i < text.length(); i++) { if (text[i] == L'\n') { lines++; } } lines = std::max(lines, 1U); } const std::wstring& Label::getText() const { return text; } void Label::setFontName(std::string name) { this->fontName = name; } const std::string& Label::getFontName() const { return fontName; } void Label::setVerticalAlign(Align align) { this->valign = align; } Align Label::getVerticalAlign() const { return valign; } float Label::getLineInterval() const { return lineInterval; } void Label::setLineInterval(float interval) { lineInterval = interval; } int Label::getTextYOffset() const { return textYOffset; } size_t Label::getTextLineOffset(uint line) const { size_t offset = 0; size_t linesCount = 0; while (linesCount < line && offset < text.length()) { size_t endline = text.find(L'\n', offset); if (endline == std::wstring::npos) { break; } offset = endline+1; linesCount++; } return offset; } int Label::getLineYOffset(uint line) const { return line * totalLineHeight + textYOffset; } uint Label::getLineByYOffset(int offset) const { if (offset < textYOffset) { return 0; } return (offset - textYOffset) / totalLineHeight; } uint Label::getLineByTextIndex(size_t index) const { size_t offset = 0; size_t linesCount = 0; while (offset < index && offset < text.length()) { size_t endline = text.find(L'\n', offset); if (endline == std::wstring::npos) { break; } if (endline+1 > index) { break; } offset = endline+1; linesCount++; } return linesCount; } uint Label::getLinesNumber() const { return lines; } void Label::draw(const GfxContext* pctx, Assets* assets) { if (supplier) { setText(supplier()); } auto batch = pctx->getBatch2D(); auto font = assets->getFont(fontName); batch->setColor(getColor()); uint lineHeight = font->getLineHeight(); glm::vec2 size = getSize(); glm::vec2 newsize ( font->calcWidth(text), (lines == 1 ? lineHeight : lineHeight*lineInterval)*lines + font->getYOffset() ); glm::vec2 pos = calcPos(); switch (align) { case Align::left: break; case Align::center: pos.x += (size.x-newsize.x)*0.5f; break; case Align::right: pos.x += size.x-newsize.x; break; } switch (valign) { case Align::top: break; case Align::center: pos.y += (size.y-newsize.y)*0.5f; break; case Align::bottom: pos.y += size.y-newsize.y; break; } textYOffset = pos.y-calcPos().y; totalLineHeight = lineHeight * lineInterval; if (multiline) { size_t offset = 0; for (uint i = 0; i < lines; i++) { std::wstring_view view(text.c_str()+offset, text.length()-offset); size_t end = view.find(L'\n'); if (end != std::wstring::npos) { view = std::wstring_view(text.c_str()+offset, end); offset += end + 1; } font->draw(batch, view, pos.x, pos.y + i * totalLineHeight, FontStyle::none); } } else { font->draw(batch, text, pos.x, pos.y, FontStyle::none); } } void Label::textSupplier(wstringsupplier supplier) { this->supplier = supplier; } void Label::setMultiline(bool multiline) { this->multiline = multiline; } bool Label::isMultiline() const { return multiline; }