#include "Heightmap.hpp" #include #include #include #include static inline float sample_at( const float* buffer, uint width, uint x, uint y ) { return buffer[y*width+x]; } static inline float sample_at( const float* buffer, uint width, uint height, uint x, uint y ) { return buffer[(y >= height ? height-1 : y)*width+(x >= width ? width-1 : x)]; } static inline float interpolate_cubic(float p[4], float x) { return p[1] + 0.5 * x*(p[2] - p[0] + x*(2.0*p[0] - 5.0*p[1] + 4.0*p[2] - p[3] + x*(3.0*(p[1] - p[2]) + p[3] - p[0]))); } static inline float interpolate_bicubic(float p[4][4], float x, float y) { float q[4]; for (int i = 0; i < 4; i++) { q[i] = interpolate_cubic(p[i], y); } return interpolate_cubic(q, x); } static inline float sample_at( const float* buffer, uint width, uint height, float x, float y, InterpolationType interp ) { // std::floor is redundant here because x and y are positive values uint ix = static_cast(x); uint iy = static_cast(y); float val = buffer[iy*width+ix]; if (interp == InterpolationType::NEAREST) { return val; } float tx = x - ix; float ty = y - iy; switch (interp) { case InterpolationType::LINEAR: { float s00 = val; float s10 = sample_at(buffer, width, ix + 1 < width ? ix + 1 : ix, iy); float s01 = sample_at(buffer, width, ix, iy + 1 < height ? iy + 1 : iy); float s11 = sample_at(buffer, width, ix + 1 < width ? ix + 1 : ix, iy + 1 < height ? iy + 1 : iy); float a00 = s00; float a10 = s10 - s00; float a01 = s01 - s00; float a11 = s11 - s10 - s01 + s00; return a00 + a10*tx + a01*ty + a11*tx*ty; } case InterpolationType::CUBIC: { float p[4][4]; for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { p[i][j] = sample_at( buffer, width, height, ix + j - 1, iy + i - 1 ); } } return interpolate_bicubic(p, ty, tx); } default: throw std::runtime_error("interpolation type is not implemented"); } return val; } void Heightmap::resize( uint dstwidth, uint dstheight, InterpolationType interp ) { if (width == dstwidth && height == dstheight) { return; } std::vector dst; dst.resize(dstwidth*dstheight); uint index = 0; for (uint y = 0; y < dstheight; y++) { for (uint x = 0; x < dstwidth; x++, index++) { float sx = static_cast(x) / dstwidth * width; float sy = static_cast(y) / dstheight * height; dst[index] = sample_at(buffer.data(), width, height, sx, sy, interp); } } width = dstwidth; height = dstheight; buffer = std::move(dst); } void Heightmap::crop( uint srcx, uint srcy, uint dstwidth, uint dstheight ) { if (srcx + dstwidth > width || srcy + dstheight > height) { throw std::runtime_error( "crop zone is not fully inside of the source image"); } if (dstwidth == width && dstheight == height) { return; } std::vector dst; dst.resize(dstwidth*dstheight); for (uint y = 0; y < dstheight; y++) { std::memcpy( dst.data()+y*dstwidth, buffer.data()+(y+srcy)*width+srcx, dstwidth*sizeof(float)); } width = dstwidth; height = dstheight; buffer = std::move(dst); } void Heightmap::clamp() { for (uint i = 0; i < width * height; i++) { buffer[i] = std::min(1.0f, std::max(0.0f, buffer[i])); } }