#ifndef VOXELS_FLATWORLDGENERATOR_H_ #define VOXELS_FLATWORLDGENERATOR_H_ #include "../typedefs.h" #include "../voxels/WorldGenerator.h" struct voxel; class Content; class FlatWorldGenerator : WorldGenerator { public: FlatWorldGenerator(const Content* content) : WorldGenerator(content) {} void generate(voxel* voxels, int x, int z, int seed); }; #endif /* VOXELS_FLATWORLDGENERATOR_H_ */