function math.clamp(_in, low, high) return math.min(math.max(_in, low), high) end function math.rand(low, high) return low + (high - low) * math.random() end function math.normalize(num, conf) conf = conf or 1 return (num / conf) % 1 end function math.round(num, places) places = places or 0 local mult = 10 ^ places return math.floor(num * mult + 0.5) / mult end function math.sum(...) local numbers = nil local sum = 0 if type(...) == "table" then numbers = ... else numbers = {...} end for _, v in ipairs(numbers) do sum = sum + v end return sum end