#pragma once #include "data/dv.hpp" #include "delegates.hpp" #include #include #include class Task; class Engine; class UiDocument; namespace gui { class GUI; } namespace menus { /// @brief Create development version label at the top-right screen corner void create_version_label(gui::GUI& gui); UiDocument* show( Engine& engine, const std::string& name, std::vector args ); void show_process_panel( Engine& engine, const std::shared_ptr& task, const std::wstring& text = L"" ); void call(Engine& engine, runnable func); }