# Assets preloading (*preload.json* file) `preload.json` in content-pack folder is used for specifying additional assets should be loaded, like sounds. The file contains following categories available: - fonts - shaders - textures - sounds - models > [!NOTE] > Sound loading with all variations following template: > (sound: *sound_name*) -> *sound_name.ogg, sound_name_1.ogg, sound_name_2.ogg, ...* > or *sound_name_0.ogg, sound_name_1.ogg, sound_name_2.ogg, ...* Adding sound `packid:sounds/events/explosion.ogg` with all variants example: ```json { "sounds": [ "events/explosion" ] } ``` Sound will be available as "events/explosion" Additional load settings example: ```json { "sounds": [ { "name": "events/explosion", "keep-pcm": true } ] } ``` *preload.json* example from `core:` package (`res/preload.json`): ```json { "shaders": [ "ui3d", "screen", "background", "skybox_gen" ], "textures": [ "misc/moon", "misc/sun", "gui/crosshair" ] } ```