199 Commits

Author SHA1 Message Date
MihailRis
fc573b4c6e erase and forget 2025-08-09 23:40:09 +03:00
MihailRis
a110022ec2 add 'core:pathfinding' component 2025-08-03 19:06:22 +03:00
MihailRis
3aac6ecbcb refactor: extract DebugLinesRenderer 2025-08-03 02:03:20 +03:00
MihailRis
a78931205f feat: async pathfinding 2025-08-03 01:41:18 +03:00
MihailRis
be3fb8346f add 'mayBeIncomplete' parameter 2025-08-02 23:03:40 +03:00
MihailRis
caab689731 add pathfinding library 2025-08-02 17:18:40 +03:00
MihailRis
88721344c1 fix in-world lines projection 2025-07-30 21:55:21 +03:00
MihailRis
8290c147c5 refactor: move shadows-related code to separate module 2025-07-29 00:29:55 +03:00
MihailRis
70c5c67bd1 add in-world lines renderer 2025-07-28 23:00:27 +03:00
MihailRis
6f11741310 move hand item control to lua 2025-07-27 19:20:30 +03:00
MihailRis
5632c9ccfe add hand skeleton 2025-07-27 02:45:25 +03:00
MihailRis
7cf073f079 fix: skybox is not visible behind translucent blocks 2025-07-25 22:28:28 +03:00
MihailRis
fbde46afa7 feat: distance-based dense render optimization 2025-07-25 00:54:54 +03:00
MihailRis
6debc92ae5 optimize shadow maps generation a bit 2025-07-22 01:41:52 +03:00
MihailRis
fdeec22515 improve lights 2025-07-18 20:27:38 +03:00
MihailRis
3e98b2c158 fix 2025-07-13 00:22:04 +03:00
MihailRis
668d1d522f cleanup & fix entities sky light brightness 2025-07-12 22:38:13 +03:00
MihailRis
a0b8776477 minor refactor 2025-07-12 21:45:22 +03:00
MihailRis
b04dbd5809 add 'graphics.ssao' setting 2025-07-12 21:36:27 +03:00
MihailRis
8a3306ed41 fix stars and skybox render 2025-07-12 19:18:02 +03:00
MihailRis
ac9772cd67 fix render advanced pipeline issues 2025-07-12 17:31:55 +03:00
MihailRis
0bd901d1a6 feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
MihailRis
7a98f0c411 fix entities shading 2025-07-07 19:43:18 +03:00
MihailRis
931f0180ef update shadows 2025-07-04 18:20:41 +03:00
MihailRis
96a94aa33c feat: recompiling shaders 2025-07-02 23:02:50 +03:00
MihailRis
1b84b7df5e fix sun and shadows position synchronization 2025-06-15 03:35:40 +03:00
MihailRis
3e66ff5924 fix ssao 2025-06-15 02:14:39 +03:00
MihailRis
f75fd186fd fix build 2025-06-14 23:01:37 +03:00
MihailRis
436a89b066 feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity 2025-06-14 20:06:05 +03:00
MihailRis
02a91e0b72 add 'advanced' post-effect load configuration 2025-06-13 23:28:16 +03:00
MihailRis
1a3fb9f5b3 fix night shadows 2025-06-11 00:51:42 +03:00
MihailRis
d030fbc3d5 fix in-hand item render 2025-06-10 20:29:32 +03:00
MihailRis
ed5efd9c3a improve shadows 2025-05-21 21:41:01 +03:00
MihailRis
44f7051a94 fix a_distance 2025-05-12 07:04:08 +03:00
MihailRis
9e05f6dbb6 simple cascade shadows test 2025-05-12 00:25:39 +03:00
MihailRis
ad0396b31e improve shadow map stability 2025-05-11 20:55:35 +03:00
MihailRis
b272d86619 add 'grahics.advanced-render' and 'graphics.shadows-quality' settings 2025-05-11 01:09:41 +03:00
MihailRis
b5253bff99 fix segfault 2025-05-10 16:29:30 +03:00
MihailRis
8bb03a004f refactor & fix random deleting texture 2025-05-10 16:13:06 +03:00
MihailRis
e158b384fa feat: shadows in fast pipeline & improve lights mix 2025-05-10 14:12:52 +03:00
MihailRis
30a0b81680 refactor shaders 2025-05-09 23:51:34 +03:00
MihailRis
36e5ff2472 update skybox & fix block overlay 2025-05-09 22:46:07 +03:00
MihailRis
657b4304b4 improve shading & enable disabled elements 2025-05-09 21:52:29 +03:00
MihailRis
c1608fe8e2 split render pipelines 2025-05-09 15:31:04 +03:00
MihailRis
fc46b7c434 initial commit 2025-05-07 20:42:50 +03:00
MihailRis
4e5199d89a feat: lights debug mode 2025-04-29 15:59:52 +03:00
MihailRis
ec0dbae3f7 remove extra glew includes 2025-04-26 23:27:45 +03:00
MihailRis
ba170035ef feat: post-processing effects 2025-04-05 00:41:25 +03:00
MihailRis
9843a1fc27 remove Viewport class 2025-04-02 17:35:17 +03:00
MihailRis
7262119f5b refactor GLFWWindow 2025-04-02 15:01:24 +03:00