12 Commits

Author SHA1 Message Date
REDxEYE
1ffbeb8148 Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
MihailRis
c4170c07c5 refactor 2024-11-14 09:30:41 +03:00
MihailRis
22cb3acd11 optimize Skybox 2024-11-04 15:25:55 +03:00
MihailRis
b191f2ba9d add fullscreen block overlay 2024-10-31 18:22:55 +03:00
MihailRis
ca69b55875 add 'u_lightDir' to main shader 2024-10-28 11:33:46 +03:00
MihailRis
de5c75d782 replace include guards with pragma once 2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
InfiniteCoder
54f15ecaea maths/ 2024-08-06 00:06:23 +03:00
InfiniteCoder
d5dc68dd38 Root includes 2024-08-04 10:24:11 +03:00
MihailRis
1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
MihailRis
bcf2f5029d GfxContext renamed to DrawContext 2024-04-30 00:31:13 +03:00
MihailRis
1ecc608ead nothing actually done 2024-04-24 07:35:46 +03:00