Merge branch 'MihailRis:main' into main
This commit is contained in:
commit
e69eb7576e
@ -4,14 +4,14 @@
|
||||
|
||||
The appearance of 3D text, is configured via a table, like [particles](particles.md). All fields are optional.
|
||||
|
||||
| Field | Description | Default |
|
||||
| -------------- | ---------------------------- | ---------------- |
|
||||
| display | Display format | static_billboard |
|
||||
| color | Text color | {1, 1, 1, 1} |
|
||||
| scale | Text scale | 1 |
|
||||
| renderDistance | Text rendering distance | 32 |
|
||||
| xray_opacity | Visibility through obstacles | 0 |
|
||||
| perspective | Perspective coefficient | 1 |
|
||||
| Field | Description | Default |
|
||||
| --------------- | ---------------------------- | ---------------- |
|
||||
| display | Display format | static_billboard |
|
||||
| color | Text color | {1, 1, 1, 1} |
|
||||
| scale | Text scale | 1 |
|
||||
| render_distance | Text rendering distance | 32 |
|
||||
| xray_opacity | Visibility through obstacles | 0 |
|
||||
| perspective | Perspective coefficient | 1 |
|
||||
|
||||
Available display formats:
|
||||
|
||||
|
||||
@ -9,7 +9,7 @@
|
||||
| display | Формат отображения | static_billboard |
|
||||
| color | Цвет текста | {1, 1, 1, 1} |
|
||||
| scale | Масштаб | 1 |
|
||||
| renderDistance | Дистанция отрисовки текста | 32 |
|
||||
| render_distance | Дистанция отрисовки текста | 32 |
|
||||
| xray_opacity | Коэффициент видимости через препятствия (просвечивание) | 0 |
|
||||
| perspective | Коэффициент перспективы | 1 |
|
||||
|
||||
|
||||
@ -1,6 +1,9 @@
|
||||
local base_entities = {}
|
||||
local util = {}
|
||||
|
||||
function base_entities.drop(ppos, itemid, count, pickup_delay)
|
||||
function util.drop(ppos, itemid, count, pickup_delay)
|
||||
if itemid == 0 or not itemid then
|
||||
return nil
|
||||
end
|
||||
return entities.spawn("base:drop", ppos, {base__drop={
|
||||
id=itemid,
|
||||
count=count,
|
||||
@ -8,4 +11,4 @@ function base_entities.drop(ppos, itemid, count, pickup_delay)
|
||||
}})
|
||||
end
|
||||
|
||||
return base_entities
|
||||
return util
|
||||
|
||||
@ -23,3 +23,4 @@ wood=puu
|
||||
torch=taskulamppu
|
||||
bazalt breaker=basaltti rikkooja
|
||||
wooden door=puu ovi
|
||||
ice=jää
|
||||
|
||||
@ -7,11 +7,28 @@ Back=Takaisin
|
||||
Continue=Jatka
|
||||
Add=lisätä
|
||||
Converting world...=Maailman muuttuminen on käynnissä...
|
||||
Version=Versio
|
||||
Creator=Tekijä
|
||||
Dependencies=Riippuvuudet
|
||||
Description=Kuvaus
|
||||
Unlimited=Rajaton
|
||||
Chat=Keskustelu
|
||||
Console=Konsoli
|
||||
Log=Loki
|
||||
Problems=Ongelmia
|
||||
Monitor=Valvonta
|
||||
Debug=Virheenkorjaus
|
||||
File=Tiedosto
|
||||
|
||||
devtools.traceback=Puhelupino (viimeisestä)
|
||||
error.pack-not-found=Pakettia ei löytynyt!
|
||||
error.dependency-not-found=Käytetty riippuvuutta ei löytynyt
|
||||
pack.remove-confirm=Poistetaanko kaikki pakettien sisältö maailmasta (peruuttamattomasti)?
|
||||
|
||||
# Подсказки
|
||||
graphics.gamma.tooltip=Valon kirkkauskäyrä
|
||||
graphics.backlight.tooltip=Taustavalo estää täydellisen pimeyden
|
||||
|
||||
# Меню
|
||||
menu.Apply=Tallenna
|
||||
menu.Audio=Ääni
|
||||
@ -20,6 +37,7 @@ menu.Content Error=Virhe Sisällössä
|
||||
menu.Content=Sisältö
|
||||
menu.Continue=Jatka
|
||||
menu.Controls=Ohjaus
|
||||
menu.Display=Näyttö
|
||||
menu.Graphics=Grafiikka
|
||||
menu.missing-content=Sisältö Puuttuu!
|
||||
menu.New World=Uusi Maailma
|
||||
@ -29,6 +47,10 @@ menu.Page not found=Sivu ei löytynyt!
|
||||
menu.Quit=Poistu
|
||||
menu.Save and Quit to Menu=Tallenna ja Takaisin Valikkoon
|
||||
menu.Settings=Asetukset
|
||||
menu.Reset settings=Palauta asetukset
|
||||
menu.Contents Menu=Sisältöpaketin valikko
|
||||
menu.Open data folder=Avaa data-kansio
|
||||
menu.Open content folder=Avaa kansio [content]
|
||||
|
||||
world.Seed=Siemen
|
||||
world.Name=Nimi
|
||||
@ -38,14 +60,20 @@ world.generators.flat=Tasainen
|
||||
world.Create World=Luo Maailma
|
||||
world.convert-request=Indekseissä on muutoksia! Kääntää maailman?
|
||||
world.delete-confirm=Poistetaanko maailma pysyvästi?
|
||||
world.upgrade-request=Maailman muoto on vanhentunut! Kääntää maailman?
|
||||
world.convert-with-loss=Muuntaa maailman tappioilla?
|
||||
world.convert-block-layouts=Estokentissä on muutoksia! Kääntää maailman?
|
||||
|
||||
# Настройки
|
||||
settings.Ambient=Tausta
|
||||
settings.Backlight=Taustavalo
|
||||
settings.Camera Shaking=Tärisevä kamera
|
||||
settings.Camera Inertia=Kameran inertia
|
||||
settings.Camera FOV Effects=Näkökentän tehosteet
|
||||
settings.Fog Curve=Sumukäurä
|
||||
settings.FOV=Näkokenttä
|
||||
settings.Fullscreen=Koko näyttö
|
||||
settings.Framerate=Kuvataajuus
|
||||
settings.Gamma=Gamma
|
||||
settings.Language=Kieli
|
||||
settings.Load Distance=Latausetäisyys
|
||||
@ -56,8 +84,12 @@ settings.Music=Musiikki
|
||||
settings.Regular Sounds=Tavalliset Äänet
|
||||
settings.UI Sounds=Käyttöliittymän äänet
|
||||
settings.V-Sync=Pystytahdistus
|
||||
settings.Key=Painike
|
||||
settings.Controls Search Mode=Hae sidotun ohjauspainikkeen perusteella
|
||||
settings.Limit Background FPS=Rajoita taustakuvanopeutta
|
||||
|
||||
# Управление
|
||||
chunks.reload=Lataa kimpale uudelleen
|
||||
devtools.console=Konsoli
|
||||
movement.forward=Eteenpäin
|
||||
movement.back=Taaksepäin
|
||||
@ -69,8 +101,11 @@ movement.crouch=Hiipiä
|
||||
movement.cheat=Huijata
|
||||
hud.inventory=Varasto
|
||||
player.pick=Valitse lohko
|
||||
player.attack=Lyödä / Rikkoa
|
||||
player.attack=Lyödä
|
||||
player.destroy=Rikkoa
|
||||
player.build=Aseta lohko
|
||||
player.fast_interaction=Nopeutettu vuorovaikutus
|
||||
player.flight=Lento
|
||||
player.drop=Heitä kappale
|
||||
camera.zoom=Lähentäminen
|
||||
camera.mode=Vaihda kameratilaa
|
||||
|
||||
@ -9,7 +9,7 @@ static int l_get(lua::State* L) {
|
||||
std::string url(lua::require_lstring(L, 1));
|
||||
|
||||
lua::pushvalue(L, 2);
|
||||
auto onResponse = lua::create_lambda(L);
|
||||
auto onResponse = lua::create_lambda_nothrow(L);
|
||||
|
||||
engine->getNetwork().get(url, [onResponse](std::vector<char> bytes) {
|
||||
engine->postRunnable([=]() {
|
||||
@ -23,7 +23,7 @@ static int l_get_binary(lua::State* L) {
|
||||
std::string url(lua::require_lstring(L, 1));
|
||||
|
||||
lua::pushvalue(L, 2);
|
||||
auto onResponse = lua::create_lambda(L);
|
||||
auto onResponse = lua::create_lambda_nothrow(L);
|
||||
|
||||
engine->getNetwork().get(url, [onResponse](std::vector<char> bytes) {
|
||||
auto buffer = std::make_shared<util::Buffer<ubyte>>(
|
||||
@ -40,7 +40,7 @@ static int l_connect(lua::State* L) {
|
||||
std::string address = lua::require_string(L, 1);
|
||||
int port = lua::tointeger(L, 2);
|
||||
lua::pushvalue(L, 3);
|
||||
auto callback = lua::create_lambda(L);
|
||||
auto callback = lua::create_lambda_nothrow(L);
|
||||
u64id_t id = engine->getNetwork().connect(address, port, [callback](u64id_t id) {
|
||||
engine->postRunnable([=]() {
|
||||
callback({id});
|
||||
@ -122,7 +122,7 @@ static int l_recv(lua::State* L) {
|
||||
static int l_open(lua::State* L) {
|
||||
int port = lua::tointeger(L, 1);
|
||||
lua::pushvalue(L, 2);
|
||||
auto callback = lua::create_lambda(L);
|
||||
auto callback = lua::create_lambda_nothrow(L);
|
||||
u64id_t id = engine->getNetwork().openServer(port, [callback](u64id_t id) {
|
||||
engine->postRunnable([=]() {
|
||||
callback({id});
|
||||
|
||||
@ -175,7 +175,7 @@ int lua::call_nothrow(State* L, int argc, int nresults) {
|
||||
int handler_pos = gettop(L) - argc;
|
||||
pushcfunction(L, l_error_handler);
|
||||
insert(L, handler_pos);
|
||||
if (lua_pcall(L, argc, LUA_MULTRET, handler_pos)) {
|
||||
if (lua_pcall(L, argc, -1, handler_pos)) {
|
||||
auto errorstr = tostring(L, -1);
|
||||
if (errorstr) {
|
||||
log_error(errorstr);
|
||||
@ -187,7 +187,7 @@ int lua::call_nothrow(State* L, int argc, int nresults) {
|
||||
return 0;
|
||||
}
|
||||
remove(L, handler_pos);
|
||||
return nresults == -1 ? 1 : nresults;
|
||||
return 1;
|
||||
}
|
||||
|
||||
void lua::dump_stack(State* L) {
|
||||
@ -263,6 +263,23 @@ scripting::common_func lua::create_lambda(State* L) {
|
||||
};
|
||||
}
|
||||
|
||||
scripting::common_func lua::create_lambda_nothrow(State* L) {
|
||||
auto funcptr = create_lambda_handler(L);
|
||||
return [=](const std::vector<dv::value>& args) -> dv::value {
|
||||
getglobal(L, LAMBDAS_TABLE);
|
||||
getfield(L, *funcptr);
|
||||
for (const auto& arg : args) {
|
||||
pushvalue(L, arg);
|
||||
}
|
||||
if (call_nothrow(L, args.size(), 1)) {
|
||||
auto result = tovalue(L, -1);
|
||||
pop(L);
|
||||
return result;
|
||||
}
|
||||
return nullptr;
|
||||
};
|
||||
}
|
||||
|
||||
int lua::create_environment(State* L, int parent) {
|
||||
int id = nextEnvironment++;
|
||||
|
||||
|
||||
@ -574,6 +574,7 @@ namespace lua {
|
||||
|
||||
runnable create_runnable(lua::State*);
|
||||
scripting::common_func create_lambda(lua::State*);
|
||||
scripting::common_func create_lambda_nothrow(lua::State*);
|
||||
|
||||
inline int pushenv(lua::State* L, int env) {
|
||||
if (getglobal(L, env_name(env))) {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user