lua: 'core' prefix support + minor refactor
This commit is contained in:
parent
2aaa37bb7d
commit
e457e3da39
@ -52,10 +52,9 @@ void TextureAnimator::update(float delta) {
|
|||||||
glBlitFramebuffer(frame.srcPos.x, srcPosY, frame.srcPos.x + frame.size.x, srcPosY + frame.size.y,
|
glBlitFramebuffer(frame.srcPos.x, srcPosY, frame.srcPos.x + frame.size.x, srcPosY + frame.size.y,
|
||||||
frame.dstPos.x, frame.dstPos.y, frame.dstPos.x + frame.size.x, frame.dstPos.y + frame.size.y,
|
frame.dstPos.x, frame.dstPos.y, frame.dstPos.x + frame.size.x, frame.dstPos.y + frame.size.y,
|
||||||
GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
||||||
|
}
|
||||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
|
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||||
for (auto& elem : changedTextures) {
|
for (auto& elem : changedTextures) {
|
||||||
|
|||||||
@ -43,6 +43,12 @@ static const luaL_Reg timelib [] = {
|
|||||||
/* == pack library == */
|
/* == pack library == */
|
||||||
static int l_pack_get_folder(lua_State* L) {
|
static int l_pack_get_folder(lua_State* L) {
|
||||||
std::string packName = lua_tostring(L, 1);
|
std::string packName = lua_tostring(L, 1);
|
||||||
|
if (packName == "core") {
|
||||||
|
auto folder = scripting::engine->getPaths()
|
||||||
|
->getResources().u8string()+"/";
|
||||||
|
lua_pushstring(L, folder.c_str());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
for (auto& pack : scripting::engine->getContentPacks()) {
|
for (auto& pack : scripting::engine->getContentPacks()) {
|
||||||
if (pack.id == packName) {
|
if (pack.id == packName) {
|
||||||
lua_pushstring(L, (pack.folder.u8string()+"/").c_str());
|
lua_pushstring(L, (pack.folder.u8string()+"/").c_str());
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user