ui: more xml support + hud.close function

This commit is contained in:
MihailRis 2024-02-17 13:58:12 +03:00
parent e58624d3e8
commit d8b3920d65
5 changed files with 50 additions and 2 deletions

View File

@ -40,6 +40,12 @@ static void _readUINode(UiXmlReader& reader, xml::xmlelement element, UINode& no
if (element->has("z-index")) {
node.setZIndex(element->attr("z-index").asInt());
}
if (element->has("interactive")) {
node.setInteractive(element->attr("interactive").asBool());
}
if (element->has("visible")) {
node.setVisible(element->attr("visible").asBool());
}
if (element->has("position-func")) {
auto supplier = scripting::create_vec2_supplier(
reader.getEnvironment().getId(),
@ -202,6 +208,14 @@ static std::shared_ptr<UINode> readTrackBar(UiXmlReader& reader, xml::xmlelement
);
bar->setConsumer(consumer);
}
if (element->has("supplier")) {
auto supplier = scripting::create_number_supplier(
reader.getEnvironment().getId(),
element->attr("supplier").getText(),
reader.getFilename()+".lua"
);
bar->setSupplier(supplier);
}
return bar;
}

View File

@ -15,6 +15,7 @@
#include "../../../logic/BlocksController.h"
#include "../../../items/Inventories.h"
#include "../../../engine.h"
#include "../../../frontend/UiDocument.h"
namespace scripting {
extern Hud* hud;
@ -64,13 +65,23 @@ int l_hud_open_block(lua_State* L) {
return 2;
}
int l_hud_open_permanent(lua_State* L) {
UiDocument* require_layout(lua_State* L, const char* name) {
auto assets = scripting::engine->getAssets();
auto name = lua_tostring(L, 1);
auto layout = assets->getLayout(name);
if (layout == nullptr) {
luaL_error(L, "layout '%s' is not found", name);
}
return layout;
}
int l_hud_open_permanent(lua_State* L) {
auto layout = require_layout(L, lua_tostring(L, 1));
scripting::hud->openPermanent(layout);
return 0;
}
int l_hud_close(lua_State* L) {
auto layout = require_layout(L, lua_tostring(L, 1));
scripting::hud->remove(layout->getRoot());
return 0;
}

View File

@ -7,12 +7,14 @@ extern int l_hud_open_inventory(lua_State* L);
extern int l_hud_close_inventory(lua_State* L);
extern int l_hud_open_block(lua_State* L);
extern int l_hud_open_permanent(lua_State* L);
extern int l_hud_close(lua_State* L);
static const luaL_Reg hudlib [] = {
{"open_inventory", l_hud_open_inventory},
{"close_inventory", l_hud_close_inventory},
{"open_block", l_hud_open_block},
{"open_permanent", l_hud_open_permanent},
{"close", l_hud_close},
{NULL, NULL}
};

View File

@ -60,6 +60,21 @@ doubleconsumer scripting::create_number_consumer(
};
}
doublesupplier scripting::create_number_supplier(
int env,
const std::string& src,
const std::string& file
) {
return [=](){
if (processCallback(env, src, file)) {
state->callNoThrow(0);
lua::luanumber x = state->tonumber(-1); state->pop();
return x;
}
return 0.0;
};
}
int_array_consumer scripting::create_int_array_consumer(
int env,
const std::string& src,

View File

@ -24,6 +24,12 @@ namespace scripting {
const std::string& file="<string>"
);
doublesupplier create_number_supplier(
int env,
const std::string& src,
const std::string& file="<string>"
);
int_array_consumer create_int_array_consumer(
int env,
const std::string& src,