add new Bytearray:insert overloads

This commit is contained in:
MihailRis 2024-12-22 02:27:00 +03:00
parent 212cc486d4
commit d6ccdf9871

View File

@ -43,8 +43,19 @@ static int l_insert(lua::State* L) {
if (static_cast<size_t>(index) > data.size()) {
return 0;
}
auto value = tointeger(L, 3);
data.insert(data.begin() + index, static_cast<ubyte>(value));
if (lua::isnumber(L, 3)) {
auto value = tointeger(L, 3);
data.insert(data.begin() + index, static_cast<ubyte>(value));
} else if (lua::istable(L, 3)) {
std::vector<ubyte> temp;
lua::read_bytes_from_table(L, 3, temp);
data.insert(data.begin() + index, temp.begin(), temp.end());
} else if (auto extension = lua::touserdata<LuaBytearray>(L, 3)) {
const std::vector<ubyte>& src = extension->data();
data.insert(data.begin() + index, src.begin(), src.end());
} else {
throw std::runtime_error("integer/table/Bytearray expected");
}
return 0;
}