content.xml fixing + fixing old bug in new_world.lua
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@ -4,11 +4,11 @@
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<button pos='485,545' size='440,40' onclick='menu:back()'>@Cancel</button>
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<button pos='485,545' size='440,40' onclick='menu:back()'>@Cancel</button>
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<image id="move_left" src='gui/check_mark'
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<image id="move_left" src='gui/check_mark'
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size='32' margin='218,0,0,0' gravity='top-left'
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size='32' margin='218,2,0,0' gravity='top-left'
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color='#FFFFFF50'/>
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color='#FFFFFF50'/>
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<image id="move_left" src='gui/cross'
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<image id="move_left" src='gui/cross'
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size='32' margin='0,0,219,0' gravity='top-right'
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size='32' margin='0,2,219,0' gravity='top-right'
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color='#FFFFFF50'/>
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color='#FFFFFF50'/>
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<panel id='search_panel' size='440,36' pos='15,504' interval='1' color='#0000004C'>
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<panel id='search_panel' size='440,36' pos='15,504' interval='1' color='#0000004C'>
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@ -28,7 +28,8 @@ function on_open()
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document.content_btn.text = string.format(
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document.content_btn.text = string.format(
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"%s [%s]", gui.str("Content", "menu"), #pack.get_installed()
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"%s [%s]", gui.str("Content", "menu"), #pack.get_installed()
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)
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)
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if settings.generator == nil then
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if settings.generator == nil or generation.get_generators()[settings.generator] == nil then
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settings.generator = generation.get_default_generator()
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settings.generator = generation.get_default_generator()
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end
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end
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document.generator_btn.text = string.format(
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document.generator_btn.text = string.format(
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